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surprise_dungeon/objects/oGame/Create_0.gml

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/// @description Insérez la description ici
// Vous pouvez écrire votre code dans cet éditeur
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for (i = 0; i < 4; i++)
{
for(j = 0; j < 4; j++)
{
tableau[i, j] = irandom(10);
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}
}
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global.difficulty = 1;
global.minutes = 1;
global.secondes = 20;
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global.transition = -1;
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global.weapon = 0;
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global.spawn = -1;
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global.perdu = false;
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posX = irandom(3);
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posY = irandom(3);
room_goto(r0);