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surprise_dungeon/objects/oChest/Collision_oPlayer.gml

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2020-12-06 19:53:51 +01:00
oGame.coffre[oGame.posX, oGame.posY] = 0;
2020-12-06 19:15:50 +01:00
if (global.weapon < 3) global.weapon ++;
instance_destroy(self);