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surprise_dungeon/objects/oGame/Draw_64.gml

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// draw_text(16,16,oPlayer.pv);
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for (i = 0; i < 4; i++)
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{
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for(j = 0; j < 4; j++)
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{
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draw_text(i*16,j*16,tableau[i, j]);
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}
}
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if (!perdu) draw_text(160,16, string(global.minutes) + " : " + string(global.secondes));
else draw_text(160,16, "PERDU");