// draw_text(16,16,oPlayer.pv);
for (i = 0; i < 4; i++)
{
for(j = 0; j < 4; j++)
draw_text(i*16,j*16,tableau[i, j]);
}
if (!perdu) draw_text(160,16, string(global.minutes) + " : " + string(global.secondes));
else draw_text(160,16, "PERDU");
draw_text(320,16,global.difficulty);