fin
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parent
80d874f4de
commit
2e825f5603
4 changed files with 8 additions and 7 deletions
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@ -4,8 +4,8 @@ if (room != rOver and room != rWin) {
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draw_rectangle_color(0,0,display_get_gui_width() - 1280,96,c_black,c_black,c_black,c_black,false);
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draw_sprite_ext(sSwordh,global.weapon, 0,0,2,2,1,c_white,1);
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draw_text(16,72,"weapon");
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draw_text(640,16,"vie : " + string(oPlayer.pv));
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draw_text(display_get_gui_width()/2,display_get_gui_height() - 32,"Attack : J");
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draw_text(800,16,"vie : " + string(oPlayer.pv));
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for (i = 0; i < 4; i++)
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{
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@ -25,7 +25,7 @@ if (room != rOver and room != rWin) {
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}
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}
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if (!global.perdu) draw_text(160,16, string(global.minutes) + " : " + string(global.secondes));
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if (!global.perdu) draw_text(320,16, "timer" + string(global.minutes) + " : " + string(global.secondes));
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else draw_text(160,16, "PERDU");
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@ -41,5 +41,6 @@ else if (room = rOver) {
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else {
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draw_text_transformed(room_width / 2, room_height / 2, "VICTORY!", 2, 2, image_angle);
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draw_text_transformed(room_width / 2, room_height / 2 + 128, "PRESS R TO RESTART", 2, 2, image_angle);
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draw_text(room_width / 2, room_height / 2 + 360, "Music credits : Reset - Jaunter (auboutdufil.com)");
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}
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@ -7,7 +7,7 @@ image_speed = 1;
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switch (monType) {
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case typeMelee.squelette:
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attack = 10;
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pv = 50;
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pv = 30;
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sprite_index = sSkeletonR;
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break;
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case typeMelee.blob:
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@ -1,6 +1,6 @@
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keyLeft = keyboard_check(vk_left) or keyboard_check(ord("Q"));
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keyLeft = keyboard_check(vk_left) or keyboard_check(ord("Q")) or keyboard_check(ord("A"));
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keyRight = keyboard_check(vk_right) or keyboard_check(ord("D"));
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keyUp = keyboard_check(vk_up) or keyboard_check(ord("Z"));
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keyUp = keyboard_check(vk_up) or keyboard_check(ord("Z")) or keyboard_check(ord("W"));
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keyDown = keyboard_check(vk_down) or keyboard_check(ord("S"));
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@ -1,6 +1,6 @@
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{
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"compression": 0,
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"volume": 0.1,
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"volume": 0.05,
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"preload": false,
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"bitRate": 128,
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"sampleRate": 44100,
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