Ajout de l'animation lors des déplacements du joueur
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3 changed files with 25 additions and 6 deletions
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@ -1,3 +1,6 @@
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seDeplace = 0;
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pdv = 100;
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inv = 0; //timer invinsiblité
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inv = 0; //timer invinsiblité
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indexImageInfo = 0;
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compteurFrames = 0;
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@ -24,10 +24,25 @@ seDeplace = (deplaceHorizontal != 0 or deplaceVertical != 0);
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// Animation des sprites
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if (seDeplace) {
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sprite_index = sPlayerRun;
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//image_speed = 1;
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if (deplaceHorizontal = 0) {
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if (deplaceVertical = 1) image_index = 0;
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else image_index = 2;
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}
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else if (deplaceHorizontal = 1) image_index = 1;
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else image_index = 3;
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if (deplaceVertical = 1) {
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image_index = compteurFrames % nbFrames;
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indexImageInfo = 0;
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} else {
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image_index = compteurFrames % nbFrames + 2 * nbFrames;
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indexImageInfo = 2;
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}
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} else if (deplaceHorizontal = 1) {
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indexImageInfo = 1;
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image_index = compteurFrames % nbFrames + nbFrames;
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} else {
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indexImageInfo = 3;
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image_index = compteurFrames % nbFrames + 3*nbFrames;
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}
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compteurFrames++;
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} else {
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sprite_index = sPlayer;
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image_index = indexImageInfo;
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}
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@ -31,6 +31,7 @@
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{"varType":1,"value":"0","rangeEnabled":false,"rangeMin":0.0,"rangeMax":10.0,"listItems":[],"multiselect":false,"filters":[],"resourceVersion":"1.0","name":"deplaceHorizontal","tags":[],"resourceType":"GMObjectProperty",},
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{"varType":1,"value":"0","rangeEnabled":false,"rangeMin":0.0,"rangeMax":10.0,"listItems":[],"multiselect":false,"filters":[],"resourceVersion":"1.0","name":"deplaceVertical","tags":[],"resourceType":"GMObjectProperty",},
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{"varType":0,"value":"0","rangeEnabled":false,"rangeMin":0.0,"rangeMax":10.0,"listItems":[],"multiselect":false,"filters":[],"resourceVersion":"1.0","name":"spriteDir","tags":[],"resourceType":"GMObjectProperty",},
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{"varType":0,"value":"8","rangeEnabled":false,"rangeMin":0.0,"rangeMax":10.0,"listItems":[],"multiselect":false,"filters":[],"resourceVersion":"1.0","name":"nbFrames","tags":[],"resourceType":"GMObjectProperty",},
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],
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"overriddenProperties": [],
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"parent": {
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