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Ajout dégâts collision joueur par le feu

This commit is contained in:
rick 2020-12-06 20:10:49 +01:00
parent b42dd58782
commit 791802839c
2 changed files with 9 additions and 3 deletions

View file

@ -0,0 +1 @@
hit(self, other, 2);

View file

@ -1,7 +1,10 @@
{ {
"spriteId": null, "spriteId": {
"name": "sFlamDetect",
"path": "sprites/sFlamDetect/sFlamDetect.yy",
},
"solid": false, "solid": false,
"visible": true, "visible": false,
"spriteMaskId": null, "spriteMaskId": null,
"persistent": false, "persistent": false,
"parentObjectId": null, "parentObjectId": null,
@ -17,7 +20,9 @@
"physicsStartAwake": true, "physicsStartAwake": true,
"physicsKinematic": false, "physicsKinematic": false,
"physicsShapePoints": [], "physicsShapePoints": [],
"eventList": [], "eventList": [
{"isDnD":false,"eventNum":0,"eventType":4,"collisionObjectId":{"name":"oPlayer","path":"objects/oPlayer/oPlayer.yy",},"parent":{"name":"oFire","path":"objects/oFire/oFire.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
],
"properties": [], "properties": [],
"overriddenProperties": [], "overriddenProperties": [],
"parent": { "parent": {