maudit
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5 changed files with 20 additions and 5 deletions
13
objects/oMaudit/Destroy_0.gml
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13
objects/oMaudit/Destroy_0.gml
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/// @description Insérez la description ici
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// Vous pouvez écrire votre code dans cet éditeur
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with(oPlayer) {
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var bonus;
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bonus = irandom(5);
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switch(bonus) {
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case 0 : // Augementation degat
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case 1 : // Diminution vitesse
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case 2 : // augmentation vitesse
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case 3 : // diminution degat
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case 4 : // arme
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case 5 : // Degat joueur
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@ -20,7 +20,9 @@
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"physicsStartAwake": true,
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"physicsStartAwake": true,
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"physicsKinematic": false,
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"physicsKinematic": false,
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"physicsShapePoints": [],
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"physicsShapePoints": [],
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"eventList": [],
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"eventList": [
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{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"parent":{"name":"oMaudit","path":"objects/oMaudit/oMaudit.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
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],
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"properties": [],
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"properties": [],
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"overriddenProperties": [],
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"overriddenProperties": [],
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"parent": {
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"parent": {
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@ -7,10 +7,10 @@
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"edgeFiltering": false,
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"edgeFiltering": false,
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"collisionTolerance": 0,
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"collisionTolerance": 0,
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"swfPrecision": 2.525,
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"swfPrecision": 2.525,
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"bbox_left": 0,
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"bbox_left": 24,
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"bbox_right": 0,
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"bbox_right": 38,
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"bbox_top": 0,
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"bbox_top": 19,
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"bbox_bottom": 0,
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"bbox_bottom": 34,
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"HTile": false,
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"HTile": false,
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"VTile": false,
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"VTile": false,
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"For3D": false,
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"For3D": false,
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