From c89557c15aaf4d024322e7dab8696e34459eab13 Mon Sep 17 00:00:00 2001 From: rick Date: Sun, 6 Dec 2020 20:22:34 +0100 Subject: [PATCH] Modification PV squellette attaque blob --- objects/oMonster/Create_0.gml | 4 ++-- objects/oMonsterMelee/Create_0.gml | 3 ++- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/objects/oMonster/Create_0.gml b/objects/oMonster/Create_0.gml index 4e3204d..f2b4147 100644 --- a/objects/oMonster/Create_0.gml +++ b/objects/oMonster/Create_0.gml @@ -5,9 +5,9 @@ deplaceVertical = 0; dir = 3; -pv = 5; +pv = 10; -attack = 1; +attack = 5; touche = 0; // s'ils sont touchés enum typeMelee { diff --git a/objects/oMonsterMelee/Create_0.gml b/objects/oMonsterMelee/Create_0.gml index 7c8a073..1d31481 100644 --- a/objects/oMonsterMelee/Create_0.gml +++ b/objects/oMonsterMelee/Create_0.gml @@ -7,10 +7,11 @@ image_speed = 1; switch (monType) { case typeMelee.squelette: attack = 10; - pv = 20; + pv = 50; sprite_index = sSkeletonR; break; case typeMelee.blob: + attack = 15; sprite_index = sBlobR; break; default: