From c89557c15aaf4d024322e7dab8696e34459eab13 Mon Sep 17 00:00:00 2001
From: rick <rick@gnous.eu>
Date: Sun, 6 Dec 2020 20:22:34 +0100
Subject: [PATCH] Modification PV squellette attaque blob
---
objects/oMonster/Create_0.gml | 4 ++--
objects/oMonsterMelee/Create_0.gml | 3 ++-
2 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/objects/oMonster/Create_0.gml b/objects/oMonster/Create_0.gml
index 4e3204d..f2b4147 100644
--- a/objects/oMonster/Create_0.gml
+++ b/objects/oMonster/Create_0.gml
@@ -5,9 +5,9 @@ deplaceVertical = 0;
dir = 3;
-pv = 5;
+pv = 10;
-attack = 1;
+attack = 5;
touche = 0; // s'ils sont touchés
enum typeMelee {
diff --git a/objects/oMonsterMelee/Create_0.gml b/objects/oMonsterMelee/Create_0.gml
index 7c8a073..1d31481 100644
--- a/objects/oMonsterMelee/Create_0.gml
+++ b/objects/oMonsterMelee/Create_0.gml
@@ -7,10 +7,11 @@ image_speed = 1;
switch (monType) {
case typeMelee.squelette:
attack = 10;
- pv = 20;
+ pv = 50;
sprite_index = sSkeletonR;
break;
case typeMelee.blob:
+ attack = 15;
sprite_index = sBlobR;
break;
default: