profondeur des instances
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4 changed files with 11 additions and 3 deletions
objects
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@ -1,4 +1,5 @@
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// deplacement monstre
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depth = -bbox_bottom;
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if (touche == 0) {
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if dureeDeplacement != 0 {
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@ -5,6 +5,7 @@ keyDown = keyboard_check(vk_down) or keyboard_check(ord("S"));
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// Déplacement du joueur
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depth = -bbox_bottom;
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deplaceHorizontal = keyRight - keyLeft;
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deplaceVertical = keyDown - keyUp;
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