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3c8e8dfd6a
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Ajout code animation lors attaque joueur
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2020-12-06 14:31:54 +01:00 |
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54af0fd242
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
sprites/sPlayerAttackSlash/sPlayerAttackSlash.yy
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2020-12-06 14:13:53 +01:00 |
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9ffe1aa046
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room et timer
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2020-12-06 14:02:23 +01:00 |
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b1d8770ff1
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grille de oGame
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2020-12-06 13:17:04 +01:00 |
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f9dffe68f1
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profondeur des instances
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2020-12-06 12:57:05 +01:00 |
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18dafe2f07
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animation d'attaque de retour
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2020-12-06 12:51:29 +01:00 |
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f8f5f7952a
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Ajout recul sur monstre lors attaque joueur
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2020-12-06 12:38:35 +01:00 |
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00c4ba547e
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-06 12:16:38 +01:00 |
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e0edba8c58
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debut de tableau
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2020-12-06 01:04:50 +01:00 |
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d41407ce5d
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Selection random du monstre
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2020-12-06 00:59:34 +01:00 |
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0efb42d426
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ogame
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2020-12-06 00:44:46 +01:00 |
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7a22bb7d44
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vitesse du joueur
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2020-12-06 00:28:12 +01:00 |
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d4cad1a99e
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oPlayer
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2020-12-06 00:12:53 +01:00 |
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51342c4f06
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Changement code pour fonction dans oPlayer (attaqué par monstre)
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2020-12-06 00:01:02 +01:00 |
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944b39e071
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Ajout attribut pv et attack pour oMonstre
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2020-12-06 00:00:02 +01:00 |
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f46c8e34ce
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Suppression bug coincage dans les murs quand poussé par monstre
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2020-12-05 23:04:52 +01:00 |
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75320e30dd
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Ajout de l'animation lors des déplacements du joueur
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2020-12-05 22:26:40 +01:00 |
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87a140a052
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oGame est de retour
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2020-12-05 22:16:08 +01:00 |
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7a99ed4e4b
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Blocage du joueur sur les murs
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2020-12-05 19:16:11 +01:00 |
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311f369d66
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2020-12-05 19:01:32 +01:00 |
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86db94616f
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Ajout invisibilité
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2020-12-05 18:56:12 +01:00 |
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185f274df4
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020 into dev
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2020-12-05 18:34:54 +01:00 |
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eea02a27db
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player run
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2020-12-05 18:34:33 +01:00 |
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c2f0c452ae
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Ajout du pushback et de la perte de hp quand on touche un monstre
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2020-12-05 18:19:03 +01:00 |
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c5a4ff1558
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les monstres rebondissent contre les murs
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2020-12-05 17:42:18 +01:00 |
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47feaf0ccf
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-05 17:28:47 +01:00 |
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2891311aea
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2020-12-05 17:28:35 +01:00 |
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148ea2197b
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ajout fonction check rectangle et détection d'un ennemi lors de l'attaque
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2020-12-05 17:19:25 +01:00 |
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e672b38824
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room test
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2020-12-05 17:16:51 +01:00 |
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d3959e5f66
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wall
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2020-12-05 17:11:08 +01:00 |
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d46229d418
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-05 17:07:13 +01:00 |
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e5f557c82b
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2020-12-05 17:07:07 +01:00 |
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abf1d34f18
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maudit
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2020-12-05 16:58:33 +01:00 |
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1ed3e19775
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maudit
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2020-12-05 16:44:09 +01:00 |
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2fad000d4c
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2020-12-05 16:41:46 +01:00 |
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ce95876b6d
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-05 16:34:01 +01:00 |
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84e62290c1
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deplacement monstre
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2020-12-05 16:33:57 +01:00 |
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2ea0418857
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Ajout détection sprite attaque corps à corps
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2020-12-05 16:09:52 +01:00 |
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bd7a1411f9
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wall
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2020-12-05 16:07:22 +01:00 |
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ebf8eb9287
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monstre melee
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2020-12-05 14:48:00 +01:00 |
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3e16da1598
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direction joueur
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2020-12-05 14:27:37 +01:00 |
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4bfd9c8491
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Merge branch 'master' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
objects/oPlayer/Step_0.gml
objects/oPlayer/oPlayer.yy
sprites/Purple/Purple.yy
sprites/sSword/sSword.yy
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2020-12-05 12:56:55 +01:00 |
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652d9e66ff
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2020-12-05 12:50:56 +01:00 |
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b1ffe3d0d7
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2020-12-05 12:48:37 +01:00 |
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219052f07c
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sword
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2020-12-05 12:45:29 +01:00 |
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e11a6cc641
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2020-12-04 23:09:24 +01:00 |
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761f85dec4
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2020-12-04 23:00:11 +01:00 |
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9ffb57b99d
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Objet Joueur
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2020-12-04 22:55:36 +01:00 |
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252b4353dc
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2020-12-04 22:42:01 +01:00 |
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