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5d2fc4f7f0
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arme et room finale
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2020-12-06 17:54:25 +01:00 |
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b10eeb3956
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-06 17:29:04 +01:00 |
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39efb8c09f
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transition modifié
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2020-12-06 17:28:28 +01:00 |
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239add0c34
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rooms x555
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2020-12-06 17:27:28 +01:00 |
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8134191c10
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écran game over
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2020-12-06 17:05:26 +01:00 |
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f92fda29f9
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carte fonctionnelle
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2020-12-06 16:25:20 +01:00 |
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eb57c2d7c9
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Modification code attaque
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2020-12-06 15:50:42 +01:00 |
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2a23798c85
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correction transition
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2020-12-06 14:59:53 +01:00 |
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8f2c476d6d
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rework des rooms
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2020-12-06 14:45:39 +01:00 |
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e674951e22
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objet transition
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2020-12-06 14:34:06 +01:00 |
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3c8e8dfd6a
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Ajout code animation lors attaque joueur
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2020-12-06 14:31:54 +01:00 |
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54af0fd242
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
sprites/sPlayerAttackSlash/sPlayerAttackSlash.yy
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2020-12-06 14:13:53 +01:00 |
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9ffe1aa046
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room et timer
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2020-12-06 14:02:23 +01:00 |
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b1d8770ff1
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grille de oGame
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2020-12-06 13:17:04 +01:00 |
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f9dffe68f1
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profondeur des instances
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2020-12-06 12:57:05 +01:00 |
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18dafe2f07
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animation d'attaque de retour
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2020-12-06 12:51:29 +01:00 |
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f8f5f7952a
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Ajout recul sur monstre lors attaque joueur
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2020-12-06 12:38:35 +01:00 |
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00c4ba547e
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-06 12:16:38 +01:00 |
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e0edba8c58
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debut de tableau
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2020-12-06 01:04:50 +01:00 |
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d41407ce5d
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Selection random du monstre
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2020-12-06 00:59:34 +01:00 |
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0efb42d426
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ogame
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2020-12-06 00:44:46 +01:00 |
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7a22bb7d44
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vitesse du joueur
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2020-12-06 00:28:12 +01:00 |
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d4cad1a99e
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oPlayer
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2020-12-06 00:12:53 +01:00 |
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51342c4f06
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Changement code pour fonction dans oPlayer (attaqué par monstre)
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2020-12-06 00:01:02 +01:00 |
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944b39e071
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Ajout attribut pv et attack pour oMonstre
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2020-12-06 00:00:02 +01:00 |
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f46c8e34ce
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Suppression bug coincage dans les murs quand poussé par monstre
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2020-12-05 23:04:52 +01:00 |
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75320e30dd
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Ajout de l'animation lors des déplacements du joueur
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2020-12-05 22:26:40 +01:00 |
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87a140a052
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oGame est de retour
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2020-12-05 22:16:08 +01:00 |
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7a99ed4e4b
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Blocage du joueur sur les murs
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2020-12-05 19:16:11 +01:00 |
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311f369d66
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2020-12-05 19:01:32 +01:00 |
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86db94616f
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Ajout invisibilité
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2020-12-05 18:56:12 +01:00 |
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185f274df4
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020 into dev
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2020-12-05 18:34:54 +01:00 |
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eea02a27db
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player run
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2020-12-05 18:34:33 +01:00 |
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c2f0c452ae
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Ajout du pushback et de la perte de hp quand on touche un monstre
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2020-12-05 18:19:03 +01:00 |
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c5a4ff1558
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les monstres rebondissent contre les murs
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2020-12-05 17:42:18 +01:00 |
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47feaf0ccf
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-05 17:28:47 +01:00 |
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2891311aea
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2020-12-05 17:28:35 +01:00 |
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148ea2197b
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ajout fonction check rectangle et détection d'un ennemi lors de l'attaque
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2020-12-05 17:19:25 +01:00 |
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e672b38824
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room test
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2020-12-05 17:16:51 +01:00 |
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d3959e5f66
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wall
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2020-12-05 17:11:08 +01:00 |
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d46229d418
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-05 17:07:13 +01:00 |
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e5f557c82b
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2020-12-05 17:07:07 +01:00 |
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abf1d34f18
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maudit
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2020-12-05 16:58:33 +01:00 |
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1ed3e19775
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maudit
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2020-12-05 16:44:09 +01:00 |
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2fad000d4c
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2020-12-05 16:41:46 +01:00 |
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ce95876b6d
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-05 16:34:01 +01:00 |
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84e62290c1
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deplacement monstre
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2020-12-05 16:33:57 +01:00 |
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2ea0418857
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Ajout détection sprite attaque corps à corps
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2020-12-05 16:09:52 +01:00 |
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bd7a1411f9
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wall
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2020-12-05 16:07:22 +01:00 |
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ebf8eb9287
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monstre melee
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2020-12-05 14:48:00 +01:00 |
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