// draw_text(16,16,oPlayer.pv); for (i = 0; i < 4; i++) { for(j = 0; j < 4; j++) { draw_text(i*16,j*16,tableau[i, j]); } } if (!perdu) draw_text(160,16, string(global.minutes) + " : " + string(global.secondes)); else draw_text(160,16, "PERDU"); draw_text(320,16,global.difficulty);