if (inv == 0) { audio_play_sound(snHit,1,false); hit(other, self, other.attack); inv = 30; } else { knockBack(other, self); } // pushback /* knockback = 10; if (other.x > x && !place_meeting(x-knockback-1, y, oWall)) { x -= knockback; } else if (other.x < x && !place_meeting(x+knockback+1, y, oWall)) { x += knockback; } else if (other.y > y && !place_meeting(x, y-knockback-1, oWall)) { y -= knockback; } else if (other.y < y && !place_meeting(x, y+knockback+1, oWall)) { y += knockback; }*/