// deplacement monstre if dureeDeplacement != 0 { x += deplaceHorizontal; y += deplaceVertical; dureeDeplacement --; } else { dir = random(3); switch(dir) { case 0 : deplacementVertical = 1; break; case 1 : deplacementHorizontal = 1; break; case 2 : deplacementVertical = -1; break; case 3 : deplacementHorizontal = -1; break; } dureeDeplacement = 120; }