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surprise_dungeon/objects/oPlayer/Collision_oMonster.gml

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if (pdv <= 0) {
instance_destroy();
show_debug_message("game overe");
// GAME OVER
} else {
pdv--;
if (other.x > x) {
x -= 10;
} else if (other.x < x) {
x += 10;
} else if (other.y > y) {
y -= 10;
} else if (other.y < y) {
y += 10;
}
}