Ajout début partie 2 (buggé)
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parent
7bff779701
commit
8a8af36570
5 changed files with 128 additions and 4 deletions
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@ -1,4 +1,5 @@
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#import "raindeer.h"
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#import "raindeer.h"
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#import "troupeau.h"
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#import <Foundation/Foundation.h>
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#import <Foundation/Foundation.h>
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int main()
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int main()
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@ -12,6 +13,7 @@ int main()
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error:&err];
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error:&err];
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NSArray *lines = [contentFile componentsSeparatedByString:@"\n"];
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NSArray *lines = [contentFile componentsSeparatedByString:@"\n"];
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NSMutableArray *listDeer = [[NSMutableArray alloc] init];
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NSMutableArray *listDeer = [[NSMutableArray alloc] init];
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Troupeau *troupeau = [[Troupeau alloc] init];
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for (NSString *tmp in lines)
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for (NSString *tmp in lines)
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{
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{
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@ -22,10 +24,11 @@ int main()
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zatSpeed:[[parsedSpace objectAtIndex:3] integerValue]
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zatSpeed:[[parsedSpace objectAtIndex:3] integerValue]
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boostTime:[[parsedSpace objectAtIndex:6] integerValue]
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boostTime:[[parsedSpace objectAtIndex:6] integerValue]
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LunchTime:[[parsedSpace objectAtIndex:13] integerValue]];
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LunchTime:[[parsedSpace objectAtIndex:13] integerValue]];
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[listDeer addObject:rd];
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[troupeau newDeer:rd];
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}
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}
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}
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}
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/*
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int ret = 0;
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int ret = 0;
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int tmp = 0;
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int tmp = 0;
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for (Raindeer *rd in listDeer)
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for (Raindeer *rd in listDeer)
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@ -35,7 +38,9 @@ int main()
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ret = tmp;
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ret = tmp;
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[rd release];
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[rd release];
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}
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}
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NSLog(@"le résultat est : %d", ret);
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*/
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NSLog(@"le résultat est : %d", [troupeau courseUne:1000]);
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NSLog(@"le résultat est : %d", [troupeau courseDeux:1000]);
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//finir le main par ça
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//finir le main par ça
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[contentFile release];
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[contentFile release];
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@ -6,14 +6,21 @@
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int speed;
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int speed;
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int boostTime;
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int boostTime;
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int pause;
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int pause;
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int points;
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int cooldown;
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int hypervitesse;
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int distance;
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}
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}
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// permet de générer des setters et getter selon des attributs
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// permet de générer des setters et getter selon des attributs
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// ici retain, nonatomic et assign
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// ici retain, nonatomic et assign
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@property (retain, nonatomic) NSString *name;
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@property (retain, nonatomic) NSString *name;
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@property (assign) int speed, boostTime, pause;
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@property (assign) int speed, boostTime, pause, points, cooldown, hypervitesse, distance;
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+ (id) initWithName:(NSString*)name zatSpeed:(int)speed boostTime:(int)timeSpeed LunchTime:(int)pause;
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+ (id) initWithName:(NSString*)name zatSpeed:(int)speed boostTime:(int)timeSpeed LunchTime:(int)pause;
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- (int) calculDistance:(int)time;
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- (int) calculDistance:(int)time;
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- (int) updateDistance;
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- (void) updatePoints;
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@end
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@end
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@ -4,7 +4,7 @@
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@implementation Raindeer
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@implementation Raindeer
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// permet de créer les getters et setters à partir de property
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// permet de créer les getters et setters à partir de property
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@synthesize name, speed, boostTime, pause;
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@synthesize name, speed, boostTime, pause, points, cooldown, hypervitesse, distance;
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+ (id) initWithName:(NSString*)name zatSpeed:(int)speed boostTime:(int)boostTime LunchTime:(int)pause
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+ (id) initWithName:(NSString*)name zatSpeed:(int)speed boostTime:(int)boostTime LunchTime:(int)pause
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{
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{
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@ -15,6 +15,10 @@
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new.speed = speed;
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new.speed = speed;
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new.boostTime = boostTime;
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new.boostTime = boostTime;
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new.pause = pause;
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new.pause = pause;
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new.points = 0;
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new.cooldown = 0;
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new.hypervitesse = boostTime;
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new.distance = 0;
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}
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}
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return new;
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return new;
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}
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}
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@ -31,6 +35,28 @@
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return ret;
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return ret;
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}
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}
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- (int) updateDistance
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{
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if (cooldown > 0)
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cooldown--;
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if (cooldown == 0)
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hypervitesse = boostTime;
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else
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{
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distance += speed;
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hypervitesse--;
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if (hypervitesse == 0)
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cooldown = pause;
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}
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return distance;
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}
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- (void) updatePoints
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{
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points++;
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}
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- (void) dealloc
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- (void) dealloc
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{
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{
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[name release];
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[name release];
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15
jour14/troupeau.h
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15
jour14/troupeau.h
Normal file
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@ -0,0 +1,15 @@
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#import "raindeer.h"
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#import <Foundation/Foundation.h>
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@interface Troupeau : NSObject
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{
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NSMutableArray *troupeau;
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NSSortDescriptor *recetteTri;
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}
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- (id) init;
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- (void) newDeer:(Raindeer*)rd;
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- (int) courseUne:(int)time;
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- (int) courseDeux:(int)time;
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@end
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71
jour14/troupeau.m
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71
jour14/troupeau.m
Normal file
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@ -0,0 +1,71 @@
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#import "troupeau.h"
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#import "raindeer.h"
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@implementation Troupeau
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- (id) init
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{
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self = [super init];
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if (self)
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{
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recetteTri = [[NSSortDescriptor alloc] initWithKey:@"distance"
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ascending:YES];
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troupeau = [[NSMutableArray alloc] init];
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}
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return self;
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}
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- (void) newDeer:(Raindeer*)rd
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{
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[troupeau addObject:rd];
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}
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- (int) courseUne:(int)time
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{
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int ret = 0, tmp = 0;
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for (Raindeer *rd in troupeau)
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{
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tmp = [rd calculDistance:time];
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if (tmp > ret)
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ret = tmp;
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}
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return ret;
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}
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- (int) courseDeux:(int)time
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{
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int ret = 0;
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while (time > 0)
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{
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for (Raindeer *rd in troupeau)
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{
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int t = [rd updateDistance];
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}
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NSArray *tmp = [NSArray arrayWithObject:recetteTri];
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NSArray *sortedRank = [troupeau sortedArrayUsingDescriptors:tmp];
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[[sortedRank firstObject] updatePoints];
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NSLog(@"%d", [[sortedRank firstObject] points]);
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NSLog(@"Rennes : %@ pour une distance de %d", [[troupeau firstObject] name], [[troupeau firstObject] distance]);
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// copier dans le troupeau le tableau trié
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time--;
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}
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NSSortDescriptor *tt = [[NSSortDescriptor alloc] initWithKey:@"points"
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ascending:YES];
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NSArray *tmpp = [NSArray arrayWithObject:tt];
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NSArray *sortedPonits = [troupeau sortedArrayUsingDescriptors:tmpp];
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NSLog(@"%d", [[sortedPonits firstObject] points]);
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ret = [[sortedPonits firstObject] points];
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return ret;
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}
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- (void) dealloc
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{
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for (Raindeer *rd in troupeau)
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[rd dealloc];
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[troupeau release];
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[recetteTri release];
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[super dealloc];
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}
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@end
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