diff --git a/jour14/input b/jour14/input
new file mode 100644
index 0000000..6cf5489
--- /dev/null
+++ b/jour14/input
@@ -0,0 +1,9 @@
+Dancer can fly 27 km/s for 5 seconds, but then must rest for 132 seconds.
+Cupid can fly 22 km/s for 2 seconds, but then must rest for 41 seconds.
+Rudolph can fly 11 km/s for 5 seconds, but then must rest for 48 seconds.
+Donner can fly 28 km/s for 5 seconds, but then must rest for 134 seconds.
+Dasher can fly 4 km/s for 16 seconds, but then must rest for 55 seconds.
+Blitzen can fly 14 km/s for 3 seconds, but then must rest for 38 seconds.
+Prancer can fly 3 km/s for 21 seconds, but then must rest for 40 seconds.
+Comet can fly 18 km/s for 6 seconds, but then must rest for 103 seconds.
+Vixen can fly 18 km/s for 5 seconds, but then must rest for 84 seconds.
diff --git a/jour14/jour14.m b/jour14/jour14.m
index a2d52c1..f70231e 100644
--- a/jour14/jour14.m
+++ b/jour14/jour14.m
@@ -1,4 +1,5 @@
 #import "raindeer.h"
+#import "troupeau.h"
 #import <Foundation/Foundation.h>
  
 int main() 
@@ -8,10 +9,12 @@ int main()
     NSString *path = @"input";
     NSError *err;
     NSString *contentFile = [[NSString alloc] initWithContentsOfFile:path
-                                        encoding:NSUTF8StringEncoding 
-                                        error:&err];
+                                              encoding:NSUTF8StringEncoding 
+                                              error:&err];
+
     NSArray *lines = [contentFile componentsSeparatedByString:@"\n"];
     NSMutableArray *listDeer = [[NSMutableArray alloc] init];
+    Troupeau *troupeau = [[Troupeau alloc] init];
 
     for (NSString *tmp in lines)
     {
@@ -22,24 +25,18 @@ int main()
                                      zatSpeed:[[parsedSpace objectAtIndex:3]  integerValue]
                                      boostTime:[[parsedSpace objectAtIndex:6] integerValue]
                                      LunchTime:[[parsedSpace objectAtIndex:13] integerValue]];
-            [listDeer addObject:rd];
+            [troupeau newDeer:rd];
         }        
     }
 
-    int ret = 0;
-    int tmp = 0;
-    for (Raindeer *rd in listDeer)
-    {
-        tmp = [rd calculDistance:2503];
-        if (tmp > ret)
-            ret = tmp;
-        [rd release];
-    }
-    NSLog(@"le résultat est : %d", ret);
+    const int time = 2503;
+    NSLog(@"le résultat de la première sélection est : %d", [troupeau courseUne:time]);
+    NSLog(@"le résultat de la deuxième sélection est : %d", [troupeau courseDeux:time]);
 
     //finir le main par ça
     [contentFile release];
     [listDeer release];
+    [troupeau dealloc];
     [myPool drain];
     return 0;
 }
diff --git a/jour14/raindeer.h b/jour14/raindeer.h
index 103b76c..376ee97 100644
--- a/jour14/raindeer.h
+++ b/jour14/raindeer.h
@@ -6,14 +6,21 @@
     int speed;
     int boostTime;
     int pause;
+    int points;
+
+    int cooldown;
+    int hypervitesse;
+    int distance;
 }
 
 // permet de générer des setters et getter selon des attributs
 // ici retain, nonatomic et assign
 @property (retain, nonatomic) NSString *name;
-@property (assign) int speed, boostTime, pause;
+@property (assign) int speed, boostTime, pause, points, cooldown, hypervitesse, distance;
 
 + (id) initWithName:(NSString*)name zatSpeed:(int)speed boostTime:(int)timeSpeed LunchTime:(int)pause;
 - (int) calculDistance:(int)time;
+- (void) updateDistance;
+- (void) updatePoints;
 
 @end
diff --git a/jour14/raindeer.m b/jour14/raindeer.m
index 177475f..105ae21 100644
--- a/jour14/raindeer.m
+++ b/jour14/raindeer.m
@@ -4,7 +4,7 @@
 @implementation Raindeer
 
 // permet de créer les getters et setters à partir de property
-@synthesize name, speed, boostTime, pause;
+@synthesize name, speed, boostTime, pause, points, cooldown, hypervitesse, distance;
 
 + (id) initWithName:(NSString*)name zatSpeed:(int)speed boostTime:(int)boostTime LunchTime:(int)pause
 {
@@ -15,6 +15,10 @@
         new.speed = speed;
         new.boostTime = boostTime;
         new.pause = pause;
+        new.points = 1; //pas sur que ce soit la bonne méthode mais chut
+        new.cooldown = 0;
+        new.hypervitesse = boostTime;
+        new.distance = 0;
     }
     return new;
 }
@@ -31,6 +35,28 @@
     return ret;
 }
 
+- (void) updateDistance
+{
+    if (cooldown > 0)
+    {
+        cooldown--;
+        if (cooldown == 0)
+            hypervitesse = boostTime;
+    }
+    else
+    {
+        distance = distance + speed;
+        hypervitesse--;
+        if (hypervitesse == 0)
+            cooldown = pause;
+    }
+}
+
+- (void) updatePoints
+{
+    points++;
+}
+
 - (void) dealloc
 {
     [name release];
diff --git a/jour14/troupeau.h b/jour14/troupeau.h
new file mode 100644
index 0000000..f29b54f
--- /dev/null
+++ b/jour14/troupeau.h
@@ -0,0 +1,15 @@
+#import "raindeer.h"
+#import <Foundation/Foundation.h>
+
+@interface Troupeau : NSObject
+{
+    NSMutableArray *troupeau;
+    NSArray *recetteTriDistance;
+}
+
+- (id) init;
+- (void) newDeer:(Raindeer*)rd;
+- (int) courseUne:(int)time;
+- (int) courseDeux:(int)time;
+
+@end
diff --git a/jour14/troupeau.m b/jour14/troupeau.m
new file mode 100644
index 0000000..fbad31e
--- /dev/null
+++ b/jour14/troupeau.m
@@ -0,0 +1,59 @@
+#import "troupeau.h"
+#import "raindeer.h"
+
+@implementation Troupeau
+
+- (id) init
+{
+    self = [super init];
+    if (self)
+    {
+        NSSortDescriptor *recetteTri = [[NSSortDescriptor alloc] initWithKey:@"distance"
+                                                                ascending:NO];
+        recetteTriDistance = [NSArray arrayWithObject:recetteTri];
+        troupeau = [[NSMutableArray alloc] init];
+    } 
+    return self;
+}
+
+- (void) newDeer:(Raindeer*)rd
+{
+    [troupeau addObject:rd];
+}
+
+- (int) courseUne:(int)time
+{
+    int ret = 0, tmp = 0;
+    for (Raindeer *rd in troupeau)
+    {
+        tmp = [rd calculDistance:time];
+            if (tmp > ret)
+                ret = tmp;
+    }
+    return ret;
+}
+
+- (int) courseDeux:(int)time
+{
+    while (time >= 0)
+    {
+        for (Raindeer *rd in troupeau)
+            [rd updateDistance];
+        [troupeau sortUsingDescriptors:recetteTriDistance];
+        [[troupeau firstObject] updatePoints];
+        time--;
+    }
+    NSSortDescriptor *descPoints = [[NSSortDescriptor alloc] initWithKey:@"points"
+                                                             ascending:NO];
+    NSArray *tmp = [NSArray arrayWithObject:descPoints];
+    NSArray *sortedPoints = [troupeau sortedArrayUsingDescriptors:tmp];
+    return [[sortedPoints firstObject] points];
+}
+
+- (void) dealloc
+{
+    [troupeau release];
+    [super dealloc];
+}
+
+@end