#import @interface Raindeer : NSObject { NSString *name; int speed; int boostTime; int pause; int points; int cooldown; int hypervitesse; int distance; } // permet de générer des setters et getter selon des attributs // ici retain, nonatomic et assign @property (retain, nonatomic) NSString *name; @property (assign) int speed, boostTime, pause, points, cooldown, hypervitesse, distance; + (id) initWithName:(NSString*)name zatSpeed:(int)speed boostTime:(int)timeSpeed LunchTime:(int)pause; - (int) calculDistance:(int)time; - (int) updateDistance; - (void) updatePoints; @end