66 lines
1.3 KiB
Objective-C
66 lines
1.3 KiB
Objective-C
#import "raindeer.h"
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#import <Foundation/Foundation.h>
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@implementation Raindeer
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// permet de créer les getters et setters à partir de property
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@synthesize name, speed, boostTime, pause, points, cooldown, hypervitesse, distance;
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+ (id) initWithName:(NSString*)name zatSpeed:(int)speed boostTime:(int)boostTime LunchTime:(int)pause
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{
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Raindeer *new;
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if ((new = [[Raindeer alloc] init]))
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{
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new.name = name;
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new.speed = speed;
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new.boostTime = boostTime;
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new.pause = pause;
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new.points = 1; //pas sur que ce soit la bonne méthode mais chut
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new.cooldown = 0;
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new.hypervitesse = boostTime;
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new.distance = 0;
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}
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return new;
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}
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- (int) calculDistance:(int) time
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{
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int ret = 0;
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while (time > 0)
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{
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int rest = boostTime - time;
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ret += (rest > 0) ? speed * rest : speed * boostTime;
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time -= boostTime + pause;
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}
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return ret;
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}
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- (void) updateDistance
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{
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if (cooldown > 0)
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{
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cooldown--;
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if (cooldown == 0)
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hypervitesse = boostTime;
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}
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else
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{
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distance = distance + speed;
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hypervitesse--;
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if (hypervitesse == 0)
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cooldown = pause;
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}
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}
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- (void) updatePoints
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{
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points++;
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}
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- (void) dealloc
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{
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[name release];
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[super dealloc];
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}
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@end
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