refactor: remove useless code
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979a39405e
commit
8ae985446d
1 changed files with 9 additions and 49 deletions
58
src/main.rs
58
src/main.rs
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@ -20,10 +20,8 @@ extern crate sdl2;
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extern crate rand;
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extern crate rand;
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use sdl2::pixels::Color;
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use sdl2::pixels::Color;
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#[allow(unused_imports)]
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use sdl2::event::Event;
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use sdl2::event::Event;
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use sdl2::EventPump;
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use sdl2::EventPump;
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#[allow(unused_imports)]
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use sdl2::keyboard::Keycode;
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use sdl2::keyboard::Keycode;
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use sdl2::video::Window;
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use sdl2::video::Window;
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use sdl2::rect::Point;
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use sdl2::rect::Point;
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@ -57,19 +55,16 @@ const FONT: [u8; 80] = [
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const HEIGHT: usize = 32;
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const HEIGHT: usize = 32;
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const WIDTH: usize = 64;
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const WIDTH: usize = 64;
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#[allow(dead_code)]
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struct Machine {
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struct Machine {
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memory: [u8; 4096],
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memory: [u8; 4096],
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key_inputs: [u8; 16],
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key_inputs: [u8; 16],
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display_buffer: [[i32; WIDTH]; HEIGHT],
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display_buffer: [[i32; WIDTH]; HEIGHT],
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gpio: [u8; 16],
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gpio: [u8; 16],
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index: u16,
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index: u16,
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//opcode: u16,
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pc: usize,
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pc: usize,
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stack: Vec<u16>
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stack: Vec<u16>
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}
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}
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#[allow(non_snake_case, unused_variables)]
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impl Machine {
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impl Machine {
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/// Initialise une machine en mettant tout à 0 (RAM, PC...)
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/// Initialise une machine en mettant tout à 0 (RAM, PC...)
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pub fn new() -> Self {
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pub fn new() -> Self {
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@ -79,7 +74,6 @@ impl Machine {
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display_buffer: [[0; WIDTH]; HEIGHT],
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display_buffer: [[0; WIDTH]; HEIGHT],
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gpio: [0; 16],
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gpio: [0; 16],
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index: 0,
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index: 0,
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//opcode: 0,
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pc: 0,
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pc: 0,
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stack: Vec::new(),
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stack: Vec::new(),
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}
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}
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@ -94,7 +88,7 @@ impl Machine {
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}
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}
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/// charge une ROM en mémoire
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/// charge une ROM en mémoire
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pub fn loadRom(&mut self, p: &Path) -> io::Result<()> {
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pub fn load_rom(&mut self, p: &Path) -> io::Result<()> {
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let mut buffer = Vec::new();
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let mut buffer = Vec::new();
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let mut f = File::open(p)?;
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let mut f = File::open(p)?;
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f.read_to_end(&mut buffer)?;
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f.read_to_end(&mut buffer)?;
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@ -144,8 +138,6 @@ impl Machine {
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6 => self.gpio[vx] = k,
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6 => self.gpio[vx] = k,
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7 => self.gpio[vx] = self.gpio[vx].saturating_add(k),
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7 => self.gpio[vx] = self.gpio[vx].saturating_add(k),
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8 => {
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8 => {
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//let x = (opcode & 0x0f00) >> 8;
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//let y = (opcode & 0x00f0) >> 4;
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match opcode & 0x000f {
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match opcode & 0x000f {
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0 => self.gpio[vx] = self.gpio[vy],
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0 => self.gpio[vx] = self.gpio[vy],
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1 => self.gpio[vx] |= self.gpio[vy],
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1 => self.gpio[vx] |= self.gpio[vy],
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@ -165,9 +157,6 @@ impl Machine {
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self.gpio[0xf] = 0;
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self.gpio[0xf] = 0;
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}
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}
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//let tmp: i32 = (self.gpio[vx] - self.gpio[vy]) as i32;
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//self.gpio[vx] = (tmp & 0x00ff) as u8;
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//self.gpio[vx] = self.gpio[vy];
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let (t, _) = self.gpio[vx].overflowing_sub(self.gpio[vy]);
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let (t, _) = self.gpio[vx].overflowing_sub(self.gpio[vy]);
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self.gpio[vx] = t;
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self.gpio[vx] = t;
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},
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},
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@ -232,7 +221,6 @@ impl Machine {
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}
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}
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},
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},
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0xE => {
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0xE => {
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//let x = (opcode & 0x0f00) >> 8;
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match opcode & 0x00ff {
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match opcode & 0x00ff {
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0x9E => {
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0x9E => {
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if self.key_inputs[self.gpio[vx] as usize] == 1 {
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if self.key_inputs[self.gpio[vx] as usize] == 1 {
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@ -248,14 +236,13 @@ impl Machine {
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}
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}
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}
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}
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0xF => {
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0xF => {
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let x = (opcode & 0x0f00) >> 8;
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match opcode & 0x00ff {
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match opcode & 0x00ff {
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0x07 => println!("LD F 7"),
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0x07 => println!("LD F 7"),
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0x0A => self.check_touch(vx, events),
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0x0A => self.check_touch(vx, events),
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0x15 => println!("LD F 15"),
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0x15 => println!("LD F 15"),
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0x18 => println!("LD F 18"),
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0x18 => println!("LD F 18"),
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0x1E => self.index += self.gpio[vx] as u16,
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0x1E => self.index += self.gpio[vx] as u16,
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0x29 => self.index = (self.gpio[vx] as u16) * 5, // self.index = self.gpio[x] * 5) & 0x0fff
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0x29 => self.index = (self.gpio[vx] as u16) * 5,
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0x33 => {
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0x33 => {
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self.memory[self.index as usize] = self.gpio[vx] / 100 as u8;
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self.memory[self.index as usize] = self.gpio[vx] / 100 as u8;
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self.memory[(self.index + 1) as usize] = (self.gpio[vx] % 100) /10 as u8;
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self.memory[(self.index + 1) as usize] = (self.gpio[vx] % 100) /10 as u8;
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@ -263,17 +250,13 @@ impl Machine {
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},
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},
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0x55 =>
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0x55 =>
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{
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{
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//let mut j: usize = self.index as usize;
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for i in 0..(vx + 1) {
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for i in 0..(vx + 1) {
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self.memory[(self.index as usize) + i] = self.gpio[i];
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self.memory[(self.index as usize) + i] = self.gpio[i];
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//j += 1;
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}
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}
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},
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},
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0x65 => {
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0x65 => {
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//let mut j: usize = self.index as usize;
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for i in 0..(vx + 1) {
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for i in 0..(vx+1) {
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self.gpio[i] = self.memory[(self.index as usize) + i];
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self.gpio[i] = self.memory[(self.index as usize) + i];
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//j += 1;
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}
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}
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},
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},
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_ => println!("error F")
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_ => println!("error F")
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@ -339,7 +322,7 @@ impl Machine {
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}
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}
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}
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}
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#[allow(dead_code, unused_variables)]
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fn read_file(p: &Path) -> io::Result<()> {
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fn read_file(p: &Path) -> io::Result<()> {
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let mut buffer = Vec::new();
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let mut buffer = Vec::new();
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let mut f = File::open(p)?;
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let mut f = File::open(p)?;
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@ -377,8 +360,6 @@ fn read_file(p: &Path) -> io::Result<()> {
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6 => println!("6LD {} {}", vx, k),
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6 => println!("6LD {} {}", vx, k),
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7 => println!("7ADD {} {}", vx, k),
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7 => println!("7ADD {} {}", vx, k),
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8 => {
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8 => {
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//let x = (opcode & 0x0f00) >> 8;
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//let y = (opcode & 0x00f0) >> 4;
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match opcode & 0x000f {
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match opcode & 0x000f {
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0 => println!("8LD {} {}", vx, vy),
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0 => println!("8LD {} {}", vx, vy),
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1 => println!("8OR {} {}", vx, vy),
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1 => println!("8OR {} {}", vx, vy),
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@ -427,19 +408,15 @@ fn read_file(p: &Path) -> io::Result<()> {
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Ok(())
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Ok(())
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}
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}
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#[allow(unused_mut, unused_must_use, unused_labels, unused_variables)]
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fn main() {
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fn main() {
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//read_file(Path::new("15PUZZLE"));
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//read_file(Path::new("15PUZZLE"));
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//return;
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//return;
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let mut t : Machine = Machine::new();
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let mut t : Machine = Machine::new();
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//println!("{:?}", t.memory);
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t.init();
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t.init();
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//t.loadRom(Path::new("15PUZZLE"));
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//t.load_rom(Path::new("15PUZZLE"));
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t.loadRom(Path::new("BLINKY"));
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t.load_rom(Path::new("BLINKY")).unwrap();
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//t.loadRom(Path::new("GUESS"));
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//t.load_rom(Path::new("GUESS"));
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//t.loadRom(Path::new("BLITZ"));
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//t.load_rom(Path::new("BLITZ"));
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//println!("\n\n{:?}", t.memory);
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let sdl_context = sdl2::init().unwrap();
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let sdl_context = sdl2::init().unwrap();
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let video_subsystem = sdl_context.video().unwrap();
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let video_subsystem = sdl_context.video().unwrap();
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@ -454,37 +431,20 @@ fn main() {
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canvas.present();
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canvas.present();
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let mut event_pump = sdl_context.event_pump().unwrap();
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let mut event_pump = sdl_context.event_pump().unwrap();
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let mut i = 0;
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'running: loop {
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'running: loop {
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/*
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i = (i + 1) % 255;
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canvas.set_draw_color(Color::RGB(i, 64, 255 - i));
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canvas.clear();
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*/
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t.cycle(&mut canvas, &mut event_pump);
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t.cycle(&mut canvas, &mut event_pump);
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//canvas.set_draw_color(Color::RGB(0, 0, 0));
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//canvas.clear();
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//println!("{:?}", t.memory);
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canvas.set_draw_color(Color::RGB(255, 255, 255));
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canvas.set_draw_color(Color::RGB(255, 255, 255));
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//println!("{:?}", t.display_buffer);
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//println!("\n===\n");
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for i in 0..t.display_buffer.len() {
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for i in 0..t.display_buffer.len() {
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for j in 0..t.display_buffer[i].len() {
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for j in 0..t.display_buffer[i].len() {
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if t.display_buffer[i][j] == 1 {
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if t.display_buffer[i][j] == 1 {
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canvas.draw_point(Point::new(j as i32, i as i32));
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canvas.draw_point(Point::new(j as i32, i as i32)).unwrap();
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}
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}
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}
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}
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}
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}
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//canvas.draw_line(Point::new(10, 10), Point::new(20,20));
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//canvas.draw_point(Point::new(10, 10));
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for event in event_pump.poll_iter() {
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for event in event_pump.poll_iter() {
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match event {
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match event {
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Event::KeyDown { keycode: Some(Keycode::Escape), ..} => {
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Event::KeyDown { keycode: Some(Keycode::Escape), ..} => {
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