update(screen): bigger screen

This commit is contained in:
rick 2022-02-16 01:21:52 +01:00
parent 56237065d4
commit bc546a22c8
Signed by: Rick
GPG key ID: 4A6223D66294EB20

View file

@ -23,6 +23,7 @@ use sdl2::pixels::Color;
use sdl2::event::Event; use sdl2::event::Event;
use sdl2::keyboard::Keycode; use sdl2::keyboard::Keycode;
use sdl2::rect::Point; use sdl2::rect::Point;
use sdl2::rect::Rect;
use machine::HEIGHT; use machine::HEIGHT;
use machine::WIDTH; use machine::WIDTH;
@ -48,8 +49,8 @@ fn main() {
let sdl_context = sdl2::init().unwrap(); let sdl_context = sdl2::init().unwrap();
let video_subsystem = sdl_context.video().unwrap(); let video_subsystem = sdl_context.video().unwrap();
let window = video_subsystem.window("Chip8 Emulator", WIDTH as u32, HEIGHT as u32) //let window = video_subsystem.window("Chip8 Emulator", 200 + 11 * WIDTH as u32, 11 * HEIGHT as u32)
//let window = video_subsystem.window("Chip8 Emulator", 100 + 10 * WIDTH as u32, 10 * HEIGHT as u32) let window = video_subsystem.window("Chip8 Emulator", 11 * WIDTH as u32, 11 * HEIGHT as u32)
.position_centered() .position_centered()
.build() .build()
.unwrap(); .unwrap();
@ -58,6 +59,10 @@ fn main() {
canvas.set_draw_color(Color::RGB(0, 0, 0)); canvas.set_draw_color(Color::RGB(0, 0, 0));
canvas.clear(); canvas.clear();
canvas.present(); canvas.present();
//canvas.set_draw_color(Color::RGB(255, 255, 255));
//canvas.draw_line(Point::new(74 + 10 * WIDTH as i32, 0),
// Point::new(74 + 10 * WIDTH as i32, 42 + 10 * HEIGHT as i32));
canvas.present();
let mut event_pump = sdl_context.event_pump().unwrap(); let mut event_pump = sdl_context.event_pump().unwrap();
@ -66,12 +71,14 @@ fn main() {
for i in 0..t.display_buffer.len() { for i in 0..t.display_buffer.len() {
for j in 0..t.display_buffer[i].len() { for j in 0..t.display_buffer[i].len() {
let ti = i * 10 + i;
let tj = j * 10 + j;
if t.display_buffer[i][j] == 1 { if t.display_buffer[i][j] == 1 {
canvas.set_draw_color(Color::RGB(255, 255, 255)); canvas.set_draw_color(Color::RGB(255, 255, 255));
canvas.draw_point(Point::new(j as i32, i as i32)).unwrap(); canvas.fill_rect(Rect::new(tj as i32, ti as i32, 10, 10)).unwrap();
} else { } else {
canvas.set_draw_color(Color::RGB(0, 0, 0)); canvas.set_draw_color(Color::RGB(0, 0, 0));
canvas.draw_point(Point::new(j as i32, i as i32)).unwrap(); canvas.fill_rect(Rect::new(tj as i32, ti as i32, 10, 10)).unwrap();
} }
} }
} }