add repetitions
This commit is contained in:
parent
e2013f94df
commit
f6da60fd6a
3 changed files with 23 additions and 3 deletions
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@ -10,7 +10,7 @@ extern "C" {
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#include "ui.h"
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#include "ui.h"
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}
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}
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#define WIDTH 400
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#define WIDTH 425
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#define HEIGHT 200
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#define HEIGHT 200
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void glfw_logger(int error, const char *desc)
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void glfw_logger(int error, const char *desc)
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16
src/ui.c
16
src/ui.c
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@ -3,6 +3,7 @@
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#include <pthread.h>
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#include <pthread.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <unistd.h>
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#include "read_events.h"
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#include "read_events.h"
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#include "read_file.h"
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#include "read_file.h"
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@ -18,6 +19,8 @@ ui_infos * init_ui(const char *name)
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ret->file = fopen(name, "w+");
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ret->file = fopen(name, "w+");
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ret->is_recording = 0;
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ret->is_recording = 0;
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ret->args_rf = args_rf_init(ret->file, 1);
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ret->args_rf = args_rf_init(ret->file, 1);
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ret->nb_loop = 0;
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ret->sleep_loop = 0;
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return ret;
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return ret;
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}
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}
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@ -79,10 +82,23 @@ int draw_ui(ui_infos *ptr)
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igInputInt("Temps de repos entre chaque clic (s)", &ptr->args_rf->time_sleep, 1, 10, 0);
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igInputInt("Temps de repos entre chaque clic (s)", &ptr->args_rf->time_sleep, 1, 10, 0);
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if (ptr->args_rf->time_sleep <= 0) ptr->args_rf->time_sleep = 1;
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if (ptr->args_rf->time_sleep <= 0) ptr->args_rf->time_sleep = 1;
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igSetNextItemWidth(100.0);
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igInputInt("Nombre de répétitions du fichier", &ptr->nb_loop, 1, 10, 0);
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if (ptr->nb_loop < 0) ptr->nb_loop = 0;
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igSetNextItemWidth(100.0);
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igInputInt("Temps de repos entre chaque répétition (s)", &ptr->sleep_loop, 1, 10, 0);
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if (ptr->sleep_loop < 0) ptr->sleep_loop = 0;
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if (igButton("Replay", zero_vec2))
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if (igButton("Replay", zero_vec2))
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{
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int i;
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for (i = 0; i <= ptr->nb_loop; i++)
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{
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{
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rewind(ptr->file);
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rewind(ptr->file);
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readfile(ptr->args_rf);
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readfile(ptr->args_rf);
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sleep(ptr->sleep_loop);
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}
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}
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}
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}
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}
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4
src/ui.h
4
src/ui.h
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@ -9,6 +9,10 @@ typedef struct {
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char is_recording;
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char is_recording;
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pthread_t pid;
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pthread_t pid;
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args_readfile *args_rf;
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args_readfile *args_rf;
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/* Number of repetition */
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int nb_loop;
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/* Sleep in s between each repetition */
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int sleep_loop;
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} ui_infos;
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} ui_infos;
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ui_infos * init_ui(const char *name);
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ui_infos * init_ui(const char *name);
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