#ifndef UI #define UI #include #include "read_file.h" typedef struct { char *name; FILE *file; char is_recording; pthread_t pid; args_readfile *args_rf; /* Number of repetition */ int nb_loop; /* Sleep in s between each repetition */ int sleep_loop; } ui_infos; ui_infos * init_ui(const char *name); void free_ui(ui_infos *ptr); int draw_ui(ui_infos *ptr); #endif