plane/test.sp

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#include <sourcemod>
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#include <string>
#include "socket.inc"
#define MY_SOCKET_IP "localhost"
#define MY_SOCKET_PORT 3500
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#define STEAMID_LENGTH 128
char teamCT[6][150];
char teamT[6][150];
public Plugin myinfo =
{
name = "InfoLan 2021 Bot",
author = "rick@gnous.eu",
description = "Bot communiquant avec le bot discord \
https://github.com/Lunki51/cs-picker afin dautomatiser \
lInfoLan 2021",
version = "1.0",
url = "https://git.gnous.eu/Rick/infolanBot"
};
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/* bool = GetClientAuthId()
public void OnClientConnected(int client)
{
char clientId[65];
bool allGood = GetClientAuthId(client, AuthId_SteamID64, clientId,
sizeof(clientId), true);
if (!allGood)
{
PrintToServer("Erreur Fatale !");
}
else
{
allGood = false;
int i = 1;
while (!allGood && i < sizeof(teamCT))
{
if (teamCT[i] == clientId)
{
CS_SwitchTeam(client, 3);
CS_SetClientClanTag(client, teamCT[0]);
allGood = true;
}
else if (teamT[i] == clientId)
{
CS_SwitchTeam(client, 2);
CS_SetClientClanTag(client, teamT[0]);
allGood = true;
}
i++;
}
if (!allGood)
{
KickClient(client, "Vous nêtes pas autorisé à suivre / jouer \
sur ce serveur !");
// check si casteur ou admin
// sinon ban
}
}
}
/*
* !team
*
*
*/
public Action SetTeam(int args)
{
char arg[128];
char full[256];
GetCmdArgString(full, sizeof(full));
PrintToServer("Je reçois %d arguments qui sont : %s", args, full);
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GetCmdArg(1, arg, sizeof(arg));
int team = (!strcmp(arg, "ct", false) ? 1 : 2);
PrintToServer("L,équipe choisi est %d", team);
if (args == 7)
{
for(int i = 2; i <= args; i++)
{
GetCmdArg(i, arg, sizeof(arg));
if (team == 1)
{
teamCT[i - 2] = arg;
}
else
{
teamT[i - 2] = arg;
}
PrintToServer("%d cest la demande %s", i - 2, arg);
}
}
else
{
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PrintToServer("Erreur, pas assez dargs");
}
return Plugin_Handled;
}
public void OnSocketReceive(Handle socket, const char[] datas, const int data, any arg) {}
/* envoie information plugin */
public void OnMapEnd()
{
/* kick tout le monde */
}
public void OnSocketConnected(Handle socket, any arg)
{
char requestStr[150];
Format(requestStr, sizeof(requestStr), "%s", "Source Engine Query");
/*
FormatEx(
requestStr,
sizeof(requestStr),
"GET /%s HTTP/1.0\r\nHost: %s\r\nConnection: close\r\n\r\n",
"prout",
"mario"
);
*/
SocketSend(socket, requestStr, 150);
}
public OnSocketDisconnected(Handle socket, any arg)
{
CloseHandle(socket);
}
public void OnSocketError(Handle socket, const int errorType, const int errorNum, any arg)
{
PrintToServer("[ERROR] Le socket a rencontré une erreur !");
CloseHandle(socket);
}
public void EnvoiInfo(Event event, const char[] name, bool dontBroadcast)
{
Handle socket = SocketCreate(SOCKET_TCP, OnSocketError);
SocketConnect(socket, OnSocketConnected, OnSocketReceive, OnSocketDisconnected, MY_SOCKET_IP, MY_SOCKET_PORT);
}
public void OnPluginStart()
{
/*cs_win_panel_match*/
HookEvent("cs_win_panel_match", EnvoiInfo);
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RegServerCmd("!team", SetTeam);
PrintToServer("Hello world!");
PrintToServer("==== REQUETE ENVOYÉE ====");
}