Supression de code inutile
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e812acaba2
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1 changed files with 1 additions and 30 deletions
31
test.sp
31
test.sp
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@ -1,7 +1,5 @@
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#include <sourcemod>
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#include <clients>
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#include <cstrike>
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#include <sdktools>
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#include "socket.inc"
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#define MY_SOCKET_IP "localhost"
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@ -149,7 +147,6 @@ public Action TestSocket(int args)
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PrintToServer("envoie socket");
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Handle socket = SocketCreate(SOCKET_TCP, OnSocketError);
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SocketConnect(socket, SocketUpdateScore, OnSocketReceive, OnSocketDisconnected, MY_SOCKET_IP, MY_SOCKET_PORT);
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//CloseHandle(socket);
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return Plugin_Handled;
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}
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@ -157,7 +154,6 @@ public Action TestSocketA(int args)
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{
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Handle socket = SocketCreate(SOCKET_TCP, OnSocketError);
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SocketConnect(socket, SocketEnvoieVictoire, OnSocketReceive, OnSocketDisconnected, MY_SOCKET_IP, MY_SOCKET_PORT);
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//CloseHandle(socket);
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return Plugin_Handled;
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}
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@ -196,39 +192,14 @@ public void SocketEnvoieVictoire(Handle socket, any arg)
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CloseHandle(socket);
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}
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public void OnSocketConnected(Handle socket, any arg)
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{
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char requestStr[150];
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Format(requestStr, sizeof(requestStr), "%s", "Source Engine Query");
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/*
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FormatEx(
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requestStr,
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sizeof(requestStr),
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"GET /%s HTTP/1.0\r\nHost: %s\r\nConnection: close\r\n\r\n",
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"prout",
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"mario"
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);
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*/
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SocketSend(socket, requestStr, 150);
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}
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public void OnSocketReceive(Handle socket, const char[] datas, const int data, any arg)
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{
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PrintToServer("=== INFO ===\n%s", datas);
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}
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public void OnSocketReceive(Handle socket, const char[] datas, const int data, any arg) {}
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public OnSocketDisconnected(Handle socket, any arg)
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{
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PrintToServer("Salut mon pote");
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CloseHandle(socket);
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}
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public void OnSocketError(Socket socket, const int errorType, const int errorNum, any hFile) {
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// a socket error occured
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PrintToServer("socket error %d (errno %d)", errorType, errorNum);
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CloseHandle(hFile);
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CloseHandle(socket);
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}
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