diff --git a/test.sp b/test.sp index 2d24393..3933a18 100644 --- a/test.sp +++ b/test.sp @@ -24,22 +24,23 @@ public Plugin myinfo = url = "https://git.gnous.eu/Rick/infolanBot" }; +public void OnPluginStart() +{ + HookEvent("cs_win_panel_match", ServeurLibre); + HookEvent("player_activate", SuperTest); + + RegServerCmd("!team", SetTeam); + + PrintToServer("Hello world!"); + PrintToServer("%d", sizeof(authorised)); +} + //public void OnClientAuthorized(int client, const char[] auth) public void SuperTest(Event event, const char[] name, bool dontBroadcast) { int client = GetClientOfUserId(event.GetInt("userid")); - PrintToServer("============================="); bool allGood = GetClientAuthId(client, AuthId_SteamID64, clientId, sizeof(clientId)); - PrintToServer("Mon ID : %s", clientId); - if (!strcmp(clientId, "BOT", false)) - { - return ; - } - if (!allGood) - { - PrintToServer("Erreur Fatale !"); - } - else + if (allGood) { PrintToServer("== ID OK =="); allGood = false; @@ -49,18 +50,12 @@ public void SuperTest(Event event, const char[] name, bool dontBroadcast) if (!strcmp(teamCT[i], clientId, false)) { ChangeClientTeam(client, CS_TEAM_CT); - CS_SetClientClanTag(client, teamCT[0]); allGood = true; - PrintToServer("Team CT"); - CS_RespawnPlayer(client); } else if (!strcmp(teamT[i], clientId, false)) { ChangeClientTeam(client, CS_TEAM_T); - CS_SetClientClanTag(client, teamT[0]); - PrintToServer("Team T"); allGood = true; - CS_RespawnPlayer(client); } i++; } @@ -69,7 +64,6 @@ public void SuperTest(Event event, const char[] name, bool dontBroadcast) i = 0; while (!allGood && i < sizeof(authorised)) { - PrintToServer(authorised[i]); if (!strcmp(authorised[i], clientId, false)) { allGood = true; @@ -82,8 +76,6 @@ public void SuperTest(Event event, const char[] name, bool dontBroadcast) KickClient(client, "Vous n’êtes pas autorisé à suivre / jouer \ sur ce serveur"); } - // check si casteur ou admin - // sinon ban } } } @@ -96,9 +88,6 @@ public void SuperTest(Event event, const char[] name, bool dontBroadcast) public Action SetTeam(int args) { char arg[128]; - char full[256]; - GetCmdArgString(full, sizeof(full)); - PrintToServer("Je reçois %d arguments qui sont : %s", args, full); GetCmdArg(1, arg, sizeof(arg)); int team = (!strcmp(arg, "ct", false) ? 1 : 2); GetCmdArg(2, arg, sizeof(arg)); @@ -110,7 +99,6 @@ public Action SetTeam(int args) { ServerCommand("mp_teamname_2 %s", arg) } - PrintToServer("L,équipe choisi est %d", team); if (args == 7) { for(int i = 3; i <= args; i++) @@ -124,7 +112,6 @@ public Action SetTeam(int args) { teamT[i - 3] = arg; } - PrintToServer("%d c’est la demande %s", i - 2, arg); } } else @@ -135,8 +122,6 @@ public Action SetTeam(int args) return Plugin_Handled; } -public void OnSocketReceive(Handle socket, const char[] datas, const int data, any arg) {} - /* envoie information plugin */ public void OnMapEnd() @@ -145,6 +130,29 @@ public void OnMapEnd() /* kick tout le monde */ } +public void ServeurLibre(Event event, const char[] name, bool dontBroadcast) +{ + // requete post pour match fini et serveur libre + Handle socket = SocketCreate(SOCKET_TCP, OnSocketError); + //SocketConnect(socket, OnSocketConnected, OnSocketReceive, OnSocketDisconnected, MY_SOCKET_IP, MY_SOCKET_PORT); + +} + +public void SocketUpdateScore(Handle socket, int t, int ct) {} + +public void SocketEnvoieVictoire(Handle socket, int t, int ct) +{ + char requestStr[512]; + FormatEx( + requestStr, + sizeof(requestStr), + "POST /api/csgo/matchend HTTP/1.0\r\n\ + Host: Serveur\r\n\ + Content-type: text/json\r\n\ + {\"serverport\": XXXXXX, \"available\": \"true\"}" + ) +} + public void OnSocketConnected(Handle socket, any arg) { char requestStr[150]; @@ -163,18 +171,7 @@ public void OnSocketConnected(Handle socket, any arg) SocketSend(socket, requestStr, 150); } -public void SocketEnvoieVictoire(Handle socket, int t, int ct) -{ - char requestStr[512]; - FormatEx( - requestStr, - sizeof(requestStr), - "POST /api/csgo/matchend HTTP/1.0\r\n\ - Host: Serveur\r\n\ - Content-type: text/json\r\n\ - {\"serverport\": XXXXXX, \"available\": \"true\"}" - ) -} +public void OnSocketReceive(Handle socket, const char[] datas, const int data, any arg) {} public OnSocketDisconnected(Handle socket, any arg) { @@ -187,22 +184,3 @@ public void OnSocketError(Handle socket, const int errorType, const int errorNum CloseHandle(socket); } -public void EnvoiInfo(Event event, const char[] name, bool dontBroadcast) -{ - //kick tout le monde - // requete post pour match fini et serveur libre - Handle socket = SocketCreate(SOCKET_TCP, OnSocketError); - //SocketConnect(socket, OnSocketConnected, OnSocketReceive, OnSocketDisconnected, MY_SOCKET_IP, MY_SOCKET_PORT); - -} - -public void OnPluginStart() -{ - HookEvent("cs_win_panel_match", EnvoiInfo); - HookEvent("player_activate", SuperTest); - - RegServerCmd("!team", SetTeam); - - PrintToServer("Hello world!"); - PrintToServer("%d", sizeof(authorised)); -}