ServeurLibre uniquement à la toute fin

This commit is contained in:
rick 2021-05-20 01:26:13 +02:00
parent 1c093e3c39
commit e812acaba2
Signed by: Rick
GPG key ID: 2B593F087240EE99

View file

@ -6,7 +6,7 @@
#define MY_SOCKET_IP "localhost" #define MY_SOCKET_IP "localhost"
//#define MY_SOCKET_IP "127.0.0.1" //#define MY_SOCKET_IP "127.0.0.1"
#define MY_SOCKET_PORT 3500 #define MY_SOCKET_PORT 300
#define STEAMID_LENGTH 128 #define STEAMID_LENGTH 128
char teamCT[6][150]; char teamCT[6][150];
@ -28,7 +28,7 @@ public Plugin myinfo =
public void OnPluginStart() public void OnPluginStart()
{ {
HookEvent("cs_win_panel_match", ServeurLibre); //HookEvent("cs_win_panel_match", ServeurLibre);
HookEvent("player_activate", SetTeamPlayer); HookEvent("player_activate", SetTeamPlayer);
HookEvent("cs_win_panel_round", UpdateScoreBoard); HookEvent("cs_win_panel_round", UpdateScoreBoard);
@ -124,11 +124,13 @@ public Action SetTeam(int args)
public void OnMapEnd() public void OnMapEnd()
{ {
// TODO kick tout le monde
PrintToServer("======= FIN ======"); PrintToServer("======= FIN ======");
ServeurLibre();
/* kick tout le monde */ /* kick tout le monde */
} }
public void ServeurLibre(Event event, const char[] name, bool dontBroadcast) public void ServeurLibre()
{ {
// requete post pour match fini et serveur libre // requete post pour match fini et serveur libre
Handle socket = SocketCreate(SOCKET_TCP, OnSocketError); Handle socket = SocketCreate(SOCKET_TCP, OnSocketError);