(02) add chimera and thread + commentary
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1 changed files with 61 additions and 5 deletions
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@ -1,12 +1,17 @@
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#include <linux/sched.h>
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#define _GNU_SOURCE
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#include <sched.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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const int STACK_SIZE = 4096;
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/* volé depuis le template */
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volatile char counter = 0;
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int child()
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{
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printf("Coucou depuis l'enfant\n");
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@ -15,23 +20,74 @@ int child()
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printf("thread id: %d\n", gettid());
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printf("user id: %d\n", getuid());
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while (counter < 4)
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{
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printf("[Child] Counter: %d\n", counter);
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counter += 1;
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sleep(1);
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}
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return 0;
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}
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void help(char *name)
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{
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printf("%s - Émule différent types de fork()\n", name);
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printf("Usage: %s <mode>\n\n", name);
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printf(" fork Fork basique.\n");
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printf(" chimera Créer un processus enfant partageant le même espace mémoire.\n");
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printf(" thread Créé un thread.\n");
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}
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int main(int argc, char *argv[])
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{
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if (argc < 2)
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{
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help(argv[0]);
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return 0;
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}
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char *mode = argv[1];
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int flags;
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/*
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* Je mets SIGCHLD quand on fait un fork basique, histoire d'avoir au moins
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* un flag. En théorie, il n'y en a pas besoin vu qu'on ne souhaite pas
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* gérer la mort de l'enfant.
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*
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* Pas besoin de notifier le père pour la chimère, on met directement le
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* flag pour partager la zone mémoire.
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*/
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if (!strcmp(mode, "fork")) flags = SIGCHLD;
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else if (!strcmp(mode, "chimera")) flags = CLONE_VM;
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else if (!strcmp(mode, "thread")) flags = CLONE_VM | CLONE_THREAD
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| CLONE_SIGHAND;
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else
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{
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help(argv[0]);
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return 0;
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}
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char *stack = (char *) malloc(STACK_SIZE);
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int c_pid;
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printf("Coucou depuis le parent\n");
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printf("parent id: %d\n", getppid());
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printf("process id: %d\n", getpid());
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printf("thread id: %d\n", gettid());
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printf("user id: %d\n", getuid());
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printf("user id: %d\n\n", getuid());
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/* bizarre la stack ? regarder dans le manuel pourquoi on fait ça, c'est
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* logique.
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/*
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* On passe la dernière adresse de la stack, cf. le manuel.
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*/
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int pid = clone(child, (stack + STACK_SIZE - 1), SIGCHLD);
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c_pid = clone(child, (stack + STACK_SIZE - 1), flags, NULL);
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while (counter < 4)
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{
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printf("[Parent] Counter: %d\n", counter);
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counter += 1;
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sleep(1);
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}
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free(stack);
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return 0;
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