loadHTMLFile($url.$appid); $span = $html->getElementsByTagName('td'); $searchFor = 'Hours to 100%'; $regex = '/(?<=\b'.$searchFor.'\s)(?:[\w|,|.]+)/is'; foreach($span as $node) { $text = $node->nodeValue; $text = preg_replace('/\s+/', ' ',$text); if (preg_match($regex, $text, $matches, PREG_OFFSET_CAPTURE)) { return $matches[0][0]; break; } } return null; } /** * check si un jeu a des succès * * @param int $appid * id du jeu à vérifier * @return bool * true si le jeu à des succès, false sinon */ function hasAchievements($appid) { file_get_contents("http://api.steampowered.com/ISteamUserStats/GetGlobalAchievementPercentagesForApp/v0002/?gameid=".$appid); $pattern = preg_quote(' 403 ', '/'); $pattern = "/^.*$pattern.*\$/m"; if(preg_match($pattern, $http_response_header[0])){ return false; } else { return true; } } /** * verifie si le jeu est fini à 100% * * @param int $appid * le numéro du jeu à vérifier * @param int $steamid * l’id steam du compte possédant le jeu * @return bool * true si le jeu est fini, false sinon */ function checkComplete($appid, $steamid) { $gameInfo = getJson("http://api.steampowered.com/ISteamUserStats/GetPlayerAchievements/v0001/?key=".API_KEY."&steamid=".$steamid."&appid=" . $appid); $listAchievements = $gameInfo["playerstats"]["achievements"]; foreach ($listAchievements as $key => $value) { if ($value["achieved"] == 0) { return false; } } return true; } /** * affiche un tableau HTML contenant les jeux triés par ordre croissant de temps de fin */ if (isset($_POST['steamid'])) { $ret = array(); $steamid = $_POST['steamid']; $url = "http://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=".API_KEY."&steamid=".$steamid; $listGames = file_get_contents($url); $responseListGames = json_decode($listGames, true)["response"]; if ($listGames == NULL) { $ret = array('error' => 'User not found.', 'response' => $http_response_header); } elseif (empty($responseListGames)) { $ret = array('error' => 'Private Account.', 'response' => $http_response_header); } else { $url = "http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=".API_KEY."&steamids=".$steamid; $userInformations = getJson($url); $ret["username"] = $userInformations["response"]["players"][0]["personaname"]; $listGamesJson = json_decode($listGames, true); $listGamesJson = $listGamesJson["response"]; $url = "http://api.steampowered.com/ISteamUserStats/GetPlayerAchievements/v0001/?key=".API_KEY."&steamid=".$steamid."&appid="; foreach ($listGamesJson["games"] as $key => $value) { $appid = $value["appid"]; if (hasAchievements($appid)) { if (!checkComplete($appid, $steamid)) { $gameName = getJson($url.$appid); $gameName = $gameName["playerstats"]["gameName"]; $hours = getHours($appid); if ($hours == null) { $ret["gameWithoutTime"][] = array('gamename' => $gameName, 'hours' => $hours); } else { $ret["gameWithTime"][] = array('gamename' => $gameName, 'hours' => $hours); } } } } } $retJson = json_encode($ret); $_POST["game"] = $retJson; header('Content-Type: application/json'); echo $retJson; } ?>