128 lines
No EOL
4.1 KiB
PHP
128 lines
No EOL
4.1 KiB
PHP
<?php
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// ~ 4 minutes pour ~ 350 jeux
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$config = parse_ini_file("config.ini");
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define('API_KEY', $config["steam_api_key"]);
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$apikey = $config["steam_api_key"];
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/**
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* retourne un objet json à partir d'une url
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*/
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function getJson($url)
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{
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$array = file_get_contents($url);
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$ret = json_decode($array, true);
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return $ret;
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}
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/**
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* renvoie le nombre d'heures qu'il faut pour finir un jeu à 100%
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*/
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function getHours($appid)
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{
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$tempFile = tempnam(".", "tmp");
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$url = "http://astats.astats.nl/astats/Steam_Game_Info.php?AppID="; // 813630";
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$html = file_get_contents($url.$appid);
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file_put_contents($tempFile, $html);
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$searchFor = 'Hours to 100';
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$pattern = preg_quote($searchFor, '/');
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$pattern = "/^.*$pattern.*\$/m";
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$matches = array();
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if(preg_match($pattern, $html, $matches, PREG_OFFSET_CAPTURE)){
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$charpos = $matches[0][1];
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list($before) = str_split($html, $charpos);
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$line_number = strlen($before) - strlen(str_replace("\n", "", $before)) + 1;
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$file = new SplFileObject($tempFile);
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$file->seek($line_number);
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$content = $file->current();
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$hours = preg_split('/ /', trim($content), 2);
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unlink($tempFile);
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return $hours[0];
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}
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else{
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unlink($tempFile);
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return null;
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}
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}
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/**
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* check si un jeu a des succès
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*/
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function hasAchievements($appid)
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{
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file_get_contents("http://api.steampowered.com/ISteamUserStats/GetGlobalAchievementPercentagesForApp/v0002/?gameid=".$appid);
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$pattern = preg_quote(' 403 ', '/');
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$pattern = "/^.*$pattern.*\$/m";
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if(preg_match($pattern, $http_response_header[0])){
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return false;
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} else {
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return true;
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}
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}
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/**
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* verifie si le jeu est fini à 100%
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*/
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function checkComplete($appid, $steamid)
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{
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$gameInfo = getJson("http://api.steampowered.com/ISteamUserStats/GetPlayerAchievements/v0001/?key=".API_KEY."&steamid=".$steamid."&appid=" . $appid);
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$listAchievements = $gameInfo["playerstats"]["achievements"];
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foreach ($listAchievements as $key => $value) {
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if ($value["achieved"] == 0) {
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return false;
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}
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}
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return true;
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}
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/**
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* affiche un tableau HTML contenant les jeux triés par ordre croissant de temps de fin
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*/
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if (isset($_POST['steamid'])) {
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$ret = array();
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$steamid = $_POST['steamid'];
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$url = "http://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=".API_KEY."&steamid=".$steamid;
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$listGames = file_get_contents($url);
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if ($listGames == NULL) {
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$ret = array('error' => 'User not found.', 'response' => $http_response_header);
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} else {
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$url = "http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=".API_KEY."&steamids=".$steamid;
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$userInformations = getJson($url);
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$ret["username"] = $userInformations["response"]["players"][0]["personaname"];
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$listGamesJson = json_decode($listGames, true);
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$listGamesJson = $listGamesJson["response"];
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$url = "http://api.steampowered.com/ISteamUserStats/GetPlayerAchievements/v0001/?key=".API_KEY."&steamid=".$steamid."&appid=";
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foreach ($listGamesJson["games"] as $key => $value) {
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$appid = $value["appid"];
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if (hasAchievements($appid)) {
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if (!checkComplete($appid, $steamid)) {
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$gameName = getJson($url.$appid);
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$gameName = $gameName["playerstats"]["gameName"];
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$hours = getHours($appid);
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if ($hours == null) {
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$ret["gameWithoutTime"][] = array('gamename' => $gameName, 'hours' => $hours);
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} else {
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$ret["gameWithTime"][] = array('gamename' => $gameName, 'hours' => $hours);
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}
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}
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}
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}
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}
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//$fileJson = fopen('result.json', 'w');
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//fwrite($fileJson, json_encode($ret));
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//fclose($fileJson);
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$retJson = json_encode($ret);
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$_POST["game"] = $retJson;
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header('Content-Type: application/json');
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echo $retJson;
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}
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?>
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