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GNU Affero General Public License
|
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=================================
|
||||
|
||||
_Version 3, 19 November 2007_
|
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_Copyright © 2007 Free Software Foundation, Inc. <http://fsf.org/>_
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
## Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: **(1)** assert copyright on the software, and **(2)** offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
## TERMS AND CONDITIONS
|
||||
|
||||
### 0. Definitions
|
||||
|
||||
“This License” refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
“Copyright” also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
“The Program” refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as “you”. “Licensees” and
|
||||
“recipients” may be individuals or organizations.
|
||||
|
||||
To “modify” a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a “modified version” of the
|
||||
earlier work or a work “based on” the earlier work.
|
||||
|
||||
A “covered work” means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To “propagate” a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To “convey” a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays “Appropriate Legal Notices”
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that **(1)** displays an appropriate copyright notice, and **(2)**
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
### 1. Source Code
|
||||
|
||||
The “source code” for a work means the preferred form of the work
|
||||
for making modifications to it. “Object code” means any non-source
|
||||
form of a work.
|
||||
|
||||
A “Standard Interface” means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The “System Libraries” of an executable work include anything, other
|
||||
than the work as a whole, that **(a)** is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and **(b)** serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
“Major Component”, in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The “Corresponding Source” for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
### 2. Basic Permissions
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
### 3. Protecting Users' Legal Rights From Anti-Circumvention Law
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
### 4. Conveying Verbatim Copies
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
### 5. Conveying Modified Source Versions
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
* **a)** The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
* **b)** The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section 7.
|
||||
This requirement modifies the requirement in section 4 to
|
||||
“keep intact all notices”.
|
||||
* **c)** You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
* **d)** If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
“aggregate” if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
### 6. Conveying Non-Source Forms
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
* **a)** Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
* **b)** Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either **(1)** a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or **(2)** access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
* **c)** Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
* **d)** Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
* **e)** Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A “User Product” is either **(1)** a “consumer product”, which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or **(2)** anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, “normally used” refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
“Installation Information” for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
### 7. Additional Terms
|
||||
|
||||
“Additional permissions” are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
* **a)** Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
* **b)** Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
* **c)** Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
* **d)** Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
* **e)** Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
* **f)** Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered “further
|
||||
restrictions” within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
### 8. Termination
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated **(a)**
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and **(b)** permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
### 9. Acceptance Not Required for Having Copies
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
### 10. Automatic Licensing of Downstream Recipients
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An “entity transaction” is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
### 11. Patents
|
||||
|
||||
A “contributor” is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's “contributor version”.
|
||||
|
||||
A contributor's “essential patent claims” are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, “control” includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a “patent license” is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To “grant” such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either **(1)** cause the Corresponding Source to be so
|
||||
available, or **(2)** arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or **(3)** arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. “Knowingly relying” means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is “discriminatory” if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license **(a)** in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or **(b)** primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
### 12. No Surrender of Others' Freedom
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
### 13. Remote Network Interaction; Use with the GNU General Public License
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
### 14. Revised Versions of this License
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License “or any later version” applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
### 15. Disclaimer of Warranty
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
### 16. Limitation of Liability
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
### 17. Interpretation of Sections 15 and 16
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
_END OF TERMS AND CONDITIONS_
|
||||
|
||||
## How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the “copyright” line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a “Source” link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a “copyright disclaimer” for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<http://www.gnu.org/licenses/>
|
18
core/pom.xml
18
core/pom.xml
|
@ -35,6 +35,12 @@
|
|||
<version>1.21.1-R0.1-SNAPSHOT</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>bukkit</artifactId>
|
||||
<version>1.21.1-R0.1-SNAPSHOT</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.comphenix.protocol</groupId>
|
||||
<artifactId>ProtocolLib</artifactId>
|
||||
|
@ -54,18 +60,6 @@
|
|||
<artifactId>fastboard</artifactId>
|
||||
<version>2.1.3</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.spigotmc</groupId>
|
||||
<artifactId>spigot-api</artifactId>
|
||||
<version>1.21.1-R0.1-SNAPSHOT</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>bukkit</artifactId>
|
||||
<version>1.21.1-R0.1-SNAPSHOT</version>
|
||||
<scope>compile</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>org.bukkit</groupId>
|
||||
<artifactId>bukkit</artifactId>
|
||||
|
|
16
core/src/main/java/org/ef3d0c3e/sheepwars/Config.java
Normal file
16
core/src/main/java/org/ef3d0c3e/sheepwars/Config.java
Normal file
|
@ -0,0 +1,16 @@
|
|||
package org.ef3d0c3e.sheepwars;
|
||||
|
||||
import org.ef3d0c3e.sheepwars.config.BaseConfig;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
public class Config extends BaseConfig
|
||||
{
|
||||
public Config(File path)
|
||||
{
|
||||
super(path);
|
||||
}
|
||||
|
||||
public String LOBBY_WORLD;
|
||||
public String GAME_WORLD;
|
||||
}
|
|
@ -1,21 +1,262 @@
|
|||
package org.ef3d0c3e.sheepwars;
|
||||
|
||||
import com.comphenix.protocol.ProtocolLibrary;
|
||||
import com.comphenix.protocol.ProtocolManager;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.ef3d0c3e.sheepwars.events.CPlayerJoinEvent;
|
||||
import org.ef3d0c3e.sheepwars.events.EventListenerFactory;
|
||||
import org.ef3d0c3e.sheepwars.game.Game;
|
||||
import org.ef3d0c3e.sheepwars.level.VoidChunkGenerator;
|
||||
import org.ef3d0c3e.sheepwars.locale.LocaleManager;
|
||||
import org.ef3d0c3e.sheepwars.player.CPlayer;
|
||||
import org.ef3d0c3e.sheepwars.versions.WrapperFactory;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.io.*;
|
||||
import java.text.MessageFormat;
|
||||
import java.util.Enumeration;
|
||||
import java.util.EventListener;
|
||||
import java.util.jar.JarEntry;
|
||||
import java.util.jar.JarFile;
|
||||
|
||||
public final class SheepWars extends JavaPlugin
|
||||
{
|
||||
@Getter
|
||||
private static Plugin plugin;
|
||||
@Getter
|
||||
private static ProtocolManager protocolManager;
|
||||
@Getter
|
||||
private static Config sheepWarsConfig;
|
||||
@Getter
|
||||
private static LocaleManager localeManager;
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
consoleMessage("--[ Setting up... ]--");
|
||||
// Extract resources
|
||||
if (!saveResources())
|
||||
return;
|
||||
|
||||
// Load configurations
|
||||
sheepWarsConfig = new Config(new File(getDataFolder() + "/config.yml"));
|
||||
localeManager = new LocaleManager(new File(getDataFolder() + "/locales"));
|
||||
|
||||
// Modify the server's config
|
||||
boolean needRestart = false;
|
||||
// server.properties
|
||||
{
|
||||
consoleMessage("Overwriting 'server.properties'...");
|
||||
|
||||
final File properties = new File("server.properties");
|
||||
final StringBuffer buffer = new StringBuffer();
|
||||
try
|
||||
{
|
||||
// Modify properties line by line
|
||||
final BufferedReader reader = new BufferedReader(new FileReader(properties));
|
||||
for (String line = reader.readLine(); line != null; line = reader.readLine()) {
|
||||
if (line.startsWith("level-name=world"))
|
||||
{
|
||||
needRestart = true;
|
||||
buffer.append("level-name=" + sheepWarsConfig.LOBBY_WORLD);
|
||||
}
|
||||
else if (line.startsWith("allow-nether=true"))
|
||||
{
|
||||
buffer.append("allow-nether=false");
|
||||
needRestart = true;
|
||||
}
|
||||
else
|
||||
buffer.append(line);
|
||||
|
||||
buffer.append('\n');
|
||||
}
|
||||
reader.close();
|
||||
|
||||
// Write buffer
|
||||
final FileOutputStream out = new FileOutputStream(properties);
|
||||
out.write(buffer.toString().getBytes());
|
||||
out.close();
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
consoleMessage("Overwriting 'bukkit.yml'...");
|
||||
|
||||
final File bukkit = new File("bukkit.yml");
|
||||
YamlConfiguration bukkitYml = new YamlConfiguration();
|
||||
|
||||
// Modify using YML
|
||||
try
|
||||
{
|
||||
bukkitYml.load(bukkit);
|
||||
bukkitYml.set("settings.allow-end", false);
|
||||
|
||||
if (bukkitYml.get("worlds." + sheepWarsConfig.LOBBY_WORLD + ".generator") == null)
|
||||
{
|
||||
bukkitYml.set("worlds." + sheepWarsConfig.LOBBY_WORLD + ".generator", "SheepWars");
|
||||
needRestart = true;
|
||||
}
|
||||
if (bukkitYml.get("worlds." + sheepWarsConfig.GAME_WORLD + ".generator") == null)
|
||||
{
|
||||
bukkitYml.set("worlds." + sheepWarsConfig.GAME_WORLD + ".generator", "SheepWars");
|
||||
}
|
||||
|
||||
bukkitYml.save(bukkit);
|
||||
}
|
||||
catch (IOException | InvalidConfigurationException e)
|
||||
{
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
if (needRestart)
|
||||
{
|
||||
consoleMessage("Server restart needed. Please restart your server");
|
||||
Bukkit.shutdown();
|
||||
}
|
||||
|
||||
// Resolve version wrappers for current Minecraft version
|
||||
try
|
||||
{
|
||||
WrapperFactory.resolveWrappers();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
consoleMessage("--[ Setup done ]--");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
Bukkit.getServer().getConsoleSender().sendMessage("§8[§aSheepWars§8]:§7 Plugin disabled");
|
||||
consoleMessage("Plugin Disabled!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
Bukkit.getServer().getConsoleSender().sendMessage("§8[§aSheepWars§8]:§7 Plugin enabled!");
|
||||
plugin = this;
|
||||
protocolManager = ProtocolLibrary.getProtocolManager();
|
||||
|
||||
// Factories
|
||||
try {
|
||||
EventListenerFactory.create();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
return;
|
||||
}
|
||||
|
||||
Game.init();
|
||||
|
||||
// Useful when /reloading
|
||||
for (final Player p : Bukkit.getOnlinePlayers())
|
||||
{
|
||||
CPlayer.add(p);
|
||||
}
|
||||
CPlayer.forEach(cp -> {
|
||||
getServer().getPluginManager().callEvent(new CPlayerJoinEvent(cp, true));
|
||||
});
|
||||
|
||||
consoleMessage("Plugin Enabled!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ChunkGenerator getDefaultWorldGenerator(@NotNull String worldName, String id)
|
||||
{
|
||||
return new VoidChunkGenerator();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Writes message to console using plugin's prefix
|
||||
* @param message Message to write
|
||||
*/
|
||||
public static void consoleMessage(final String message)
|
||||
{
|
||||
Bukkit.getConsoleSender().sendMessage("§8[§9§lSheepWars§8]:§7 " + message);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a debug message to the console
|
||||
* @param message Message to write
|
||||
*/
|
||||
public static void debugMessage(final String message)
|
||||
{
|
||||
Bukkit.getConsoleSender().sendMessage("§d§lSW/Debug:§f " + message);
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract all resources from the jar into the 'plugins/SheepWars' directory
|
||||
*/
|
||||
boolean saveResources()
|
||||
{
|
||||
if (getDataFolder().exists())
|
||||
{
|
||||
consoleMessage("Using resources from 'SheepWars'");
|
||||
return true;
|
||||
}
|
||||
|
||||
// Create 'plugins/SheepWars'
|
||||
consoleMessage("Creating resource directory...");
|
||||
try {
|
||||
if (!getDataFolder().mkdirs())
|
||||
return false;
|
||||
}
|
||||
catch (SecurityException e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Iterate over plugin's jar
|
||||
try
|
||||
{
|
||||
final JarFile jar = new JarFile(getClass().getProtectionDomain().getCodeSource().getLocation().getFile());
|
||||
Bukkit.getConsoleSender().sendMessage(jar.toString());
|
||||
Enumeration<JarEntry> entries = (Enumeration<JarEntry>)jar.entries();
|
||||
while (entries.hasMoreElements())
|
||||
{
|
||||
JarEntry ent = entries.nextElement();
|
||||
if (!ent.getName().startsWith("exports/")) continue;
|
||||
Bukkit.getConsoleSender().sendMessage(ent.getName());
|
||||
final String stripped = ent.getName().substring("exports/".length());
|
||||
if (stripped.isEmpty()) continue;
|
||||
|
||||
final File file = new File(getDataFolder() + "/" + stripped);
|
||||
if (!file.getName().contains(".")) // Directory
|
||||
continue;
|
||||
|
||||
// File
|
||||
if (!file.getParentFile().exists()) file.getParentFile().mkdirs();
|
||||
file.createNewFile();
|
||||
|
||||
OutputStream out = new FileOutputStream(file);
|
||||
InputStream in = jar.getInputStream(ent);
|
||||
in.transferTo(out);
|
||||
out.close();
|
||||
in.close();
|
||||
|
||||
consoleMessage(MessageFormat.format("Created file ''{0}''.", file.getAbsolutePath()));
|
||||
}
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,30 @@
|
|||
package org.ef3d0c3e.sheepwars.config;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
|
||||
/**
|
||||
* Location without world, useful for config
|
||||
*/
|
||||
@AllArgsConstructor
|
||||
public class AnyLocation
|
||||
{
|
||||
@Getter @Setter
|
||||
public double x, y, z;
|
||||
@Getter @Setter
|
||||
public float pitch, yaw;
|
||||
|
||||
/**
|
||||
* Gets location from AnyLocation
|
||||
* @param world World
|
||||
* @return Location
|
||||
*/
|
||||
public Location getLocation(final World world)
|
||||
{
|
||||
return new Location(world, x, y, z, pitch, yaw);
|
||||
}
|
||||
}
|
||||
|
121
core/src/main/java/org/ef3d0c3e/sheepwars/config/BaseConfig.java
Normal file
121
core/src/main/java/org/ef3d0c3e/sheepwars/config/BaseConfig.java
Normal file
|
@ -0,0 +1,121 @@
|
|||
package org.ef3d0c3e.sheepwars.config;
|
||||
|
||||
import com.google.common.base.CaseFormat;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.ef3d0c3e.sheepwars.SheepWars;
|
||||
//import org.ef3d0c3e.sheepwars.locale.Locale;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.lang.reflect.Field;
|
||||
import java.text.MessageFormat;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Derive this class to create a config-exportable class
|
||||
* For non-exportable fields, @see @ConfigExclude
|
||||
*/
|
||||
public abstract class BaseConfig
|
||||
{
|
||||
/**
|
||||
* Format the name of identifiers to YML format
|
||||
* @param name Identifier name
|
||||
* @return Identifier name in YML
|
||||
*/
|
||||
private static String formatName(String name)
|
||||
{
|
||||
return CaseFormat.UPPER_UNDERSCORE.to(CaseFormat.LOWER_HYPHEN, name);
|
||||
}
|
||||
|
||||
@ConfigExclude
|
||||
private File configFile;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param path Config YML file path
|
||||
*/
|
||||
public BaseConfig(final File path)
|
||||
{
|
||||
this.configFile = path;
|
||||
YamlConfiguration config = new YamlConfiguration();
|
||||
try
|
||||
{
|
||||
config.load(path);
|
||||
}
|
||||
catch (IOException | InvalidConfigurationException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
deserialize(config);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads config from YML
|
||||
*/
|
||||
private void deserialize(final YamlConfiguration config)
|
||||
{
|
||||
final Field[] fields = this.getClass().getDeclaredFields();
|
||||
final HashSet<Field> setFields = new HashSet<>();
|
||||
|
||||
for (final Field f : fields)
|
||||
{
|
||||
if (f.getAnnotation(ConfigExclude.class) != null) continue;
|
||||
|
||||
final String name = formatName(f.getName()).replace('-', '.');
|
||||
|
||||
if (config.contains(name))
|
||||
{
|
||||
try
|
||||
{
|
||||
if (f.getType().equals(String.class)) // String
|
||||
f.set(this, config.get(name));
|
||||
else if (f.getType().equals(int.class)) // int
|
||||
f.set(this, config.getInt(name));
|
||||
else if (f.getType().equals(double.class)) // double
|
||||
f.set(this, config.getDouble(name));
|
||||
else if (f.getType().equals(Vector.class)) // Vector
|
||||
{
|
||||
final List<Double> lst = config.getDoubleList(name);
|
||||
if (lst.size() != 3) throw new Exception("In " + configFile.getName() + ": While parsing `" + name + "`: Invalid number of elements for Vector expected 3 got " + lst.size());
|
||||
f.set(this, new Vector(lst.get(0), lst.get(1), lst.get(2)));
|
||||
}
|
||||
else if (f.getType().equals(AnyLocation.class))
|
||||
{
|
||||
final List<Double> lst = config.getDoubleList(name);
|
||||
if (lst.size() != 5) throw new Exception("In " + configFile.getName() + ": While parsing `" + name + "`: Invalid number of elements for AnyLocation expected 5 got " + lst.size());
|
||||
f.set(this, new AnyLocation(lst.get(0), lst.get(1), lst.get(2), lst.get(3).floatValue(), lst.get(4).floatValue()));
|
||||
}
|
||||
else if (f.getType().equals(List.class))
|
||||
f.set(this, config.getStringList(name));
|
||||
else
|
||||
throw new IllegalArgumentException("Field `" + f.getName() + "` of type " + f.getType().getName() + " cannot be parsed.");
|
||||
|
||||
setFields.add(f);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Bukkit.getConsoleSender().sendMessage(MessageFormat.format("In `{0}`: Unknown config variable: {1}", configFile.getName(), name));
|
||||
}
|
||||
}
|
||||
|
||||
// Verify
|
||||
for (final Field f : fields)
|
||||
{
|
||||
if (setFields.contains(f)) continue;
|
||||
|
||||
SheepWars.consoleMessage(MessageFormat.format("In `{0}`: Missing variable in config: {1}", configFile.getName(), formatName(f.getName())));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,16 @@
|
|||
package org.ef3d0c3e.sheepwars.config;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
/**
|
||||
* Use this annotation to exclude a field from being exported to a configuration file
|
||||
*/
|
||||
@Target({ElementType.FIELD, ElementType.TYPE})
|
||||
@Retention(RetentionPolicy.SOURCE)
|
||||
public @interface ConfigExclude
|
||||
{
|
||||
}
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
package org.ef3d0c3e.sheepwars.events;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.ef3d0c3e.sheepwars.player.CPlayer;
|
||||
|
||||
|
||||
public class CPlayerJoinEvent extends Event
|
||||
{
|
||||
private static final HandlerList HANDLERS_LIST = new HandlerList();
|
||||
|
||||
public static HandlerList getHandlerList()
|
||||
{
|
||||
return HANDLERS_LIST;
|
||||
}
|
||||
@Override
|
||||
public HandlerList getHandlers()
|
||||
{
|
||||
return HANDLERS_LIST;
|
||||
}
|
||||
|
||||
@Getter
|
||||
final private CPlayer player;
|
||||
@Getter
|
||||
final private boolean newPlayer;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param cp Player
|
||||
* @param newPlayer Whether player is a new player or not (first time joining)
|
||||
*/
|
||||
public CPlayerJoinEvent(final CPlayer cp, final boolean newPlayer)
|
||||
{
|
||||
this.player = cp;
|
||||
this.newPlayer = newPlayer;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,34 @@
|
|||
package org.ef3d0c3e.sheepwars.events;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.ef3d0c3e.sheepwars.player.CPlayer;
|
||||
|
||||
|
||||
public class CPlayerQuitEvent extends Event
|
||||
{
|
||||
private static final HandlerList HANDLERS_LIST = new HandlerList();
|
||||
|
||||
public static HandlerList getHandlerList()
|
||||
{
|
||||
return HANDLERS_LIST;
|
||||
}
|
||||
@Override
|
||||
public HandlerList getHandlers()
|
||||
{
|
||||
return HANDLERS_LIST;
|
||||
}
|
||||
|
||||
@Getter
|
||||
final private CPlayer player;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
* @param cp Player
|
||||
*/
|
||||
public CPlayerQuitEvent(final CPlayer cp)
|
||||
{
|
||||
this.player = cp;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,89 @@
|
|||
package org.ef3d0c3e.sheepwars.events;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.ef3d0c3e.sheepwars.SheepWars;
|
||||
import org.reflections.Reflections;
|
||||
import org.reflections.scanners.Scanners;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.Set;
|
||||
|
||||
public class EventListenerFactory
|
||||
{
|
||||
static private final HashSet<Class<? extends Listener>> registrableClasses = new HashSet<>();
|
||||
static private final HashSet<Listener> registeredClasses = new HashSet<>();
|
||||
|
||||
public static void create() throws Exception
|
||||
{
|
||||
final Reflections refl = new Reflections("org.ef3d0c3e.sheepwars");
|
||||
|
||||
// Classes
|
||||
final Set<Class<? extends Listener>> classes = refl.getSubTypesOf(Listener.class);
|
||||
for (final Class<? extends Listener> clz : classes)
|
||||
{
|
||||
if (clz.getAnnotation(WantsListen.class) == null)
|
||||
throw new Exception("Listener " + clz.getName() + " is missing WantsListen annotation");
|
||||
|
||||
registrableClasses.add(clz);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers all listeners for the current phase
|
||||
* Unregisters unneeded listeners
|
||||
* @param phase Current phase
|
||||
*/
|
||||
public static void update(final WantsListen.Target phase)
|
||||
{
|
||||
// Un register
|
||||
for (Iterator<Listener> it = registeredClasses.iterator(); it.hasNext();)
|
||||
{
|
||||
final Listener listener = it.next();
|
||||
final WantsListen.Target target = listener.getClass().getAnnotation(WantsListen.class).phase();
|
||||
|
||||
if (target.isCompatible(phase)) continue;
|
||||
|
||||
HandlerList.unregisterAll(listener);
|
||||
it.remove();
|
||||
SheepWars.debugMessage("Unregistered listener " + listener.getClass().getName());
|
||||
}
|
||||
|
||||
// Register
|
||||
for (final Class<? extends Listener> clz : registrableClasses)
|
||||
{
|
||||
final WantsListen.Target target = clz.getAnnotation(WantsListen.class).phase();
|
||||
|
||||
if (!target.isCompatible(phase)) continue;
|
||||
|
||||
boolean shouldRegister = true;
|
||||
// Check if not already registered
|
||||
for (final Listener l : registeredClasses)
|
||||
{
|
||||
if (!l.getClass().equals(clz)) continue;
|
||||
|
||||
shouldRegister = false;
|
||||
break;
|
||||
}
|
||||
if (!shouldRegister) continue;
|
||||
|
||||
try
|
||||
{
|
||||
final Listener l = clz.getDeclaredConstructor().newInstance();
|
||||
|
||||
registeredClasses.add(l);
|
||||
Bukkit.getPluginManager().registerEvents(l, SheepWars.getPlugin());
|
||||
SheepWars.debugMessage("Registered listener " + l.getClass().getName());
|
||||
}
|
||||
catch (InstantiationException | IllegalAccessException | InvocationTargetException | NoSuchMethodException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
43
core/src/main/java/org/ef3d0c3e/sheepwars/events/Events.java
Normal file
43
core/src/main/java/org/ef3d0c3e/sheepwars/events/Events.java
Normal file
|
@ -0,0 +1,43 @@
|
|||
package org.ef3d0c3e.sheepwars.events;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.ef3d0c3e.sheepwars.player.CPlayer;
|
||||
|
||||
/**
|
||||
* Transforms minecraft's events to events for SheepWars
|
||||
* Mainly used for wrapping the player into the CPlayer wrapper
|
||||
*/
|
||||
@WantsListen(phase = WantsListen.Target.Always)
|
||||
public class Events implements Listener {
|
||||
@EventHandler
|
||||
public void onJoin(final PlayerJoinEvent ev)
|
||||
{
|
||||
ev.setJoinMessage(null);
|
||||
|
||||
CPlayer cp = CPlayer.get(ev.getPlayer());
|
||||
boolean newPlayer = false;
|
||||
if (cp == null) // New player
|
||||
Bukkit.getPluginManager().callEvent(new CPlayerJoinEvent(
|
||||
CPlayer.add(ev.getPlayer()), true));
|
||||
else
|
||||
{
|
||||
// Update
|
||||
cp.setHandle(ev.getPlayer());
|
||||
Bukkit.getPluginManager().callEvent(new CPlayerJoinEvent(cp, false));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(final PlayerQuitEvent ev)
|
||||
{
|
||||
ev.setQuitMessage(null);
|
||||
|
||||
Bukkit.getPluginManager().callEvent(new CPlayerQuitEvent(CPlayer.get(ev.getPlayer())));
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
package org.ef3d0c3e.sheepwars.events;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target(ElementType.TYPE)
|
||||
public @interface WantsListen
|
||||
{
|
||||
enum Target
|
||||
{
|
||||
None(0b000),
|
||||
Lobby(0b001),
|
||||
Game(0b010),
|
||||
End(0b100),
|
||||
Always(0b111);
|
||||
|
||||
private int flag;
|
||||
|
||||
/**
|
||||
* Gets whether two game phases are compatible
|
||||
* @param other Other game phase
|
||||
* @return true if both phase are compatible
|
||||
*/
|
||||
public boolean isCompatible(final Target other)
|
||||
{
|
||||
return (other.flag & this.flag) != 0;
|
||||
}
|
||||
|
||||
public String toBitSet() { return Integer.toBinaryString(flag); }
|
||||
|
||||
Target(int flag)
|
||||
{
|
||||
this.flag = flag;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Target phase();
|
||||
}
|
||||
|
62
core/src/main/java/org/ef3d0c3e/sheepwars/game/Game.java
Normal file
62
core/src/main/java/org/ef3d0c3e/sheepwars/game/Game.java
Normal file
|
@ -0,0 +1,62 @@
|
|||
package org.ef3d0c3e.sheepwars.game;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.ef3d0c3e.sheepwars.SheepWars;
|
||||
import org.ef3d0c3e.sheepwars.events.EventListenerFactory;
|
||||
import org.ef3d0c3e.sheepwars.events.WantsListen;
|
||||
import org.ef3d0c3e.sheepwars.level.LevelFactory;
|
||||
import org.ef3d0c3e.sheepwars.level.lobby.LobbyLevel;
|
||||
|
||||
public class Game {
|
||||
private static void changePhase(WantsListen.Target phase)
|
||||
{
|
||||
Game.phase = phase;
|
||||
|
||||
EventListenerFactory.update(phase);
|
||||
//TimedListenerFactory.update(phase);
|
||||
//PacketListenerFactory.update(phase);
|
||||
//RecipeFactory.update(phase);
|
||||
}
|
||||
|
||||
@Getter
|
||||
private static WantsListen.Target phase;
|
||||
|
||||
@Getter
|
||||
private static LobbyLevel lobby;
|
||||
|
||||
//@Getter
|
||||
//private static GameLevel level;
|
||||
|
||||
|
||||
/**
|
||||
* Sets default phase to lobby
|
||||
*/
|
||||
static public void init()
|
||||
{
|
||||
changePhase(WantsListen.Target.Lobby);
|
||||
|
||||
// Register levels
|
||||
lobby = new LobbyLevel();
|
||||
LevelFactory.add(lobby);
|
||||
//level = new GameLevel();
|
||||
//LevelFactory.add(level);
|
||||
|
||||
// Create lobby world
|
||||
// Game level is created once it is needeed
|
||||
// @see CmdHunt
|
||||
new BukkitRunnable()
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
try {
|
||||
lobby.create();
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
}.runTask(SheepWars.getPlugin());
|
||||
}
|
||||
|
||||
}
|
94
core/src/main/java/org/ef3d0c3e/sheepwars/level/Level.java
Normal file
94
core/src/main/java/org/ef3d0c3e/sheepwars/level/Level.java
Normal file
|
@ -0,0 +1,94 @@
|
|||
package org.ef3d0c3e.sheepwars.level;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.world.ChunkLoadEvent;
|
||||
import org.bukkit.event.world.WorldInitEvent;
|
||||
import org.ef3d0c3e.sheepwars.events.WantsListen;
|
||||
|
||||
/**
|
||||
* Wrapper for {@link org.bukkit.World};
|
||||
*/
|
||||
public abstract class Level
|
||||
{
|
||||
/**
|
||||
* Constructor
|
||||
* @param name World name
|
||||
*/
|
||||
protected Level(final @NonNull String name)
|
||||
{
|
||||
this.worldName = name;
|
||||
}
|
||||
|
||||
@Getter
|
||||
private final String worldName;
|
||||
@Getter
|
||||
private World handle; /* World's handle */
|
||||
|
||||
/**
|
||||
* Stores whether the world has been initialized yet
|
||||
* The world get initialized after `postWorld()` call
|
||||
*/
|
||||
private boolean initialized = false;
|
||||
|
||||
protected abstract @NonNull World generate() throws Exception;
|
||||
|
||||
/**
|
||||
* Creates world or load world
|
||||
* Adds level to level list
|
||||
*/
|
||||
public void create() throws Exception
|
||||
{
|
||||
LevelFactory.add(this);
|
||||
|
||||
// Try to get world handle
|
||||
handle = Bukkit.getWorld(worldName);
|
||||
if (handle != null) return;
|
||||
|
||||
// Create World
|
||||
handle = generate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when world has finished initialization
|
||||
* i.e. getHandle() is non-null
|
||||
*/
|
||||
protected void postWorld() {}
|
||||
|
||||
/**
|
||||
* On chunk load
|
||||
* @param chunk Loaded chunk
|
||||
* @param newChunk Whether loaded chuck is a new chunk
|
||||
*/
|
||||
protected abstract void onLoad(final Chunk chunk, boolean newChunk);
|
||||
|
||||
@WantsListen(phase = WantsListen.Target.Always)
|
||||
public static class Events implements Listener
|
||||
{
|
||||
@EventHandler
|
||||
public void onChunkLoad(final ChunkLoadEvent ev)
|
||||
{
|
||||
final Level level = LevelFactory.get(ev.getWorld().getName());
|
||||
if (level == null) return;
|
||||
if (!level.initialized)
|
||||
{
|
||||
level.handle = Bukkit.getWorld(level.getWorldName());
|
||||
level.postWorld();
|
||||
level.initialized = true;
|
||||
}
|
||||
level.onLoad(ev.getChunk(), ev.isNewChunk());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onWorldInit(final WorldInitEvent ev)
|
||||
{
|
||||
ev.getWorld().setKeepSpawnInMemory(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
package org.ef3d0c3e.sheepwars.level;
|
||||
|
||||
import lombok.NonNull;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class LevelFactory
|
||||
{
|
||||
/**
|
||||
* All registered levels
|
||||
*/
|
||||
public static HashMap<String, Level> levels = new HashMap<>();
|
||||
|
||||
public static void add(final @NonNull Level l) { levels.put(l.getWorldName(), l); }
|
||||
|
||||
public static @Nullable Level get(final @NonNull String name) { return levels.get(name); }
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
package org.ef3d0c3e.sheepwars.level;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.WorldInfo;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Provides the biome for the plugin's generator
|
||||
*/
|
||||
public class VoidBiomeProvider extends BiomeProvider
|
||||
{
|
||||
public @NotNull Biome getBiome(@NotNull WorldInfo worldInfo, int x, int y, int z)
|
||||
{
|
||||
return Biome.PLAINS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull List<Biome> getBiomes(@NotNull WorldInfo worldInfo)
|
||||
{
|
||||
return Lists.newArrayList(Biome.PLAINS);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
package org.ef3d0c3e.sheepwars.level;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
import org.bukkit.generator.WorldInfo;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
public class VoidChunkGenerator extends ChunkGenerator
|
||||
{
|
||||
@Override
|
||||
public boolean shouldGenerateNoise()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateSurface()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateCaves()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateDecorations()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateMobs()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldGenerateStructures()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BiomeProvider getDefaultBiomeProvider(final @NotNull WorldInfo worldInfo)
|
||||
{
|
||||
return new VoidBiomeProvider();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull List<BlockPopulator> getDefaultPopulators(final World world)
|
||||
{
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package org.ef3d0c3e.sheepwars.level.lobby;
|
||||
|
||||
import org.bukkit.util.Vector;
|
||||
import org.ef3d0c3e.sheepwars.SheepWars;
|
||||
import org.ef3d0c3e.sheepwars.config.AnyLocation;
|
||||
import org.ef3d0c3e.sheepwars.config.BaseConfig;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
public class LobbyConfig extends BaseConfig
|
||||
{
|
||||
public LobbyConfig()
|
||||
{
|
||||
super(new File(SheepWars.getPlugin().getDataFolder() + "/lobby.yml"));
|
||||
}
|
||||
|
||||
public Vector OFFSET;
|
||||
public AnyLocation SPAWN;
|
||||
public int LIMBO;
|
||||
public AnyLocation INFO;
|
||||
public AnyLocation SKIN;
|
||||
public AnyLocation TEAM;
|
||||
public AnyLocation KIT;
|
||||
}
|
||||
|
|
@ -0,0 +1,183 @@
|
|||
package org.ef3d0c3e.sheepwars.level.lobby;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.entity.*;
|
||||
import org.bukkit.event.entity.EntityDismountEvent;
|
||||
import org.bukkit.event.entity.EntityMountEvent;
|
||||
import org.bukkit.event.inventory.CraftItemEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.ef3d0c3e.sheepwars.events.*;
|
||||
import org.ef3d0c3e.sheepwars.game.Game;
|
||||
|
||||
@WantsListen(phase = WantsListen.Target.Lobby)
|
||||
public class LobbyEvents implements Listener
|
||||
{
|
||||
@EventHandler
|
||||
public void onPlayerJoin(final CPlayerJoinEvent ev)
|
||||
{
|
||||
if (Game.getLobby().getSpawn() != null) // For /reload only since lobby won't be null after server restart
|
||||
ev.getPlayer().getHandle().teleport(Game.getLobby().getSpawn());
|
||||
|
||||
final PlayerInventory inv = ev.getPlayer().getHandle().getInventory();
|
||||
//inv.setItem(0, TeamItem.getItem(ev.getPlayer()));
|
||||
//inv.setItem(1, KitItem.getItem(ev.getPlayer()));
|
||||
//inv.setItem(4, RocketItem.getItem(ev.getPlayer()));
|
||||
//inv.setItem(7, SkinItem.getItem(ev.getPlayer()));
|
||||
}
|
||||
|
||||
/*
|
||||
@EventHandler
|
||||
public void onTeamChange(final TeamChangeEvent ev)
|
||||
{
|
||||
final ItemStack replace = TeamItem.getItem(ev.getPlayer());
|
||||
if (!ItemBase.replace(ev.getPlayer().getHandle().getInventory(), TeamItem.ITEM, replace))
|
||||
ev.getPlayer().getHandle().getInventory().setItem(0, replace);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onKitChange(final KitChangeEvent ev)
|
||||
{
|
||||
final ItemStack replace = KitItem.getItem(ev.getPlayer());
|
||||
if (!ItemBase.replace(ev.getPlayer().getHandle().getInventory(), KitItem.ITEM, replace))
|
||||
ev.getPlayer().getHandle().getInventory().setItem(1, replace);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onSkinChange(final SkinChangeEvent ev)
|
||||
{
|
||||
final ItemStack replace = SkinItem.getItem(ev.getPlayer());
|
||||
if (!ItemBase.replace(ev.getPlayer().getHandle().getInventory(), SkinItem.ITEM, replace))
|
||||
ev.getPlayer().getHandle().getInventory().setItem(7, replace);
|
||||
}*/
|
||||
|
||||
// Cancel all unwanted events
|
||||
@EventHandler
|
||||
public void onEntityInteract(final EntityInteractEvent ev)
|
||||
{
|
||||
if (ev.getEntity() instanceof Player && ((Player)ev.getEntity()).isOp())
|
||||
return;
|
||||
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onFoodLevelChange(final FoodLevelChangeEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityAirChange(final EntityAirChangeEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityMount(final EntityMountEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityCombust(final EntityCombustEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDamage(final EntityDamageEvent ev)
|
||||
{
|
||||
if (ev instanceof EntityDamageByEntityEvent)
|
||||
return;
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDamageByEntity(final EntityDamageByEntityEvent ev)
|
||||
{
|
||||
if (ev.getDamager() instanceof Player && (ev.getDamager().isOp()))
|
||||
return;
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDismount(final EntityDismountEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDropItem(final EntityDropItemEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(final PlayerDropItemEvent ev)
|
||||
{
|
||||
if (ev.getPlayer().isOp())
|
||||
return;
|
||||
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExhaust(final EntityExhaustionEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityPickupItem(final EntityPickupItemEvent ev)
|
||||
{
|
||||
if (ev.getEntity() instanceof Player && (ev.getEntity()).isOp())
|
||||
return;
|
||||
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityPlace(final EntityPlaceEvent ev)
|
||||
{
|
||||
if (ev.getEntity() instanceof Player && (ev.getEntity()).isOp())
|
||||
return;
|
||||
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(final BlockBreakEvent ev)
|
||||
{
|
||||
if ((ev.getPlayer()).isOp())
|
||||
return;
|
||||
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onCraftItem(final CraftItemEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerMoveEvent(final PlayerMoveEvent ev)
|
||||
{
|
||||
if (ev.getTo().getY() > Game.getLobby().getConfig().LIMBO)
|
||||
return;
|
||||
|
||||
ev.setTo(Game.getLobby().getSpawn());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onDamage(final EntityDamageEvent ev)
|
||||
{
|
||||
ev.setCancelled(true);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,132 @@
|
|||
package org.ef3d0c3e.sheepwars.level.lobby;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
|
||||
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
|
||||
import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
|
||||
import com.sk89q.worldedit.function.operation.Operation;
|
||||
import com.sk89q.worldedit.function.operation.Operations;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.session.ClipboardHolder;
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.*;
|
||||
import org.ef3d0c3e.sheepwars.SheepWars;
|
||||
import org.ef3d0c3e.sheepwars.level.Level;
|
||||
import org.ef3d0c3e.sheepwars.level.VoidBiomeProvider;
|
||||
import org.ef3d0c3e.sheepwars.level.VoidChunkGenerator;
|
||||
|
||||
import java.io.*;
|
||||
|
||||
public class LobbyLevel extends Level
|
||||
{
|
||||
@Getter
|
||||
private final LobbyConfig config;
|
||||
@Getter
|
||||
private Location spawn;
|
||||
|
||||
//@Getter
|
||||
//private LobbyHologram hologram;
|
||||
//private SkinDisplayNPC skinNpc;
|
||||
//private TeamNPC teamNpc;
|
||||
//private KitNPC kitNpc;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
public LobbyLevel()
|
||||
{
|
||||
super(SheepWars.getSheepWarsConfig().LOBBY_WORLD);
|
||||
config = new LobbyConfig();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void postWorld()
|
||||
{
|
||||
spawn = config.SPAWN.getLocation(getHandle());
|
||||
|
||||
/*
|
||||
hologram = new LobbyHologram(config.INFO.getLocation(getHandle()));
|
||||
HologramFactory.register(hologram);
|
||||
|
||||
skinNpc = new SkinDisplayNPC(config.SKIN.getLocation(getHandle()));
|
||||
NPCManager.register(skinNpc);
|
||||
|
||||
teamNpc = new TeamNPC(config.TEAM.getLocation(getHandle()));
|
||||
NPCManager.register(teamNpc);
|
||||
|
||||
kitNpc = new KitNPC(config.KIT.getLocation(getHandle()));
|
||||
NPCManager.register(kitNpc);
|
||||
*/
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NonNull World generate()
|
||||
{
|
||||
final WorldCreator creator = new WorldCreator(getWorldName())
|
||||
.generator(new VoidChunkGenerator())
|
||||
.biomeProvider(new VoidBiomeProvider())
|
||||
.seed(0)
|
||||
.environment(World.Environment.NORMAL)
|
||||
.generateStructures(false)
|
||||
.keepSpawnInMemory(false)
|
||||
.type(WorldType.NORMAL);
|
||||
|
||||
return Bukkit.createWorld(creator);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLoad(final Chunk chunk, boolean newChunk)
|
||||
{
|
||||
if (!newChunk ||
|
||||
chunk.getX() != Math.round(config.SPAWN.getX()/16) ||
|
||||
chunk.getZ() != Math.round(config.SPAWN.getZ()/16))
|
||||
return;
|
||||
|
||||
// Paste schematic
|
||||
SheepWars.consoleMessage("Pasting lobby schematic...");
|
||||
try
|
||||
{
|
||||
File lobby = new File(SheepWars.getPlugin().getDataFolder().getAbsolutePath() + "/lobby.schem");
|
||||
ClipboardFormat format = ClipboardFormats.findByFile(lobby);
|
||||
ClipboardReader reader = format.getReader(new FileInputStream(lobby));
|
||||
Clipboard clipboard = reader.read();
|
||||
|
||||
com.sk89q.worldedit.world.World adaptedWorld = BukkitAdapter.adapt(getHandle());
|
||||
EditSession editSession = WorldEdit.getInstance().newEditSession(adaptedWorld);
|
||||
Operation operation = new ClipboardHolder(clipboard).createPaste(editSession)
|
||||
.to(BlockVector3.at(config.OFFSET.getX(), config.OFFSET.getY(), config.OFFSET.getZ()))
|
||||
.ignoreAirBlocks(true)
|
||||
.build();
|
||||
|
||||
Operations.complete(operation);
|
||||
editSession.close();
|
||||
|
||||
// Biome TODO
|
||||
//final Location origin = new Location(ev.getWorld(), config.OFFSET.getX(), config.OFFSET.getY()+64, config.OFFSET.getZ());
|
||||
//Biomes.setBiome(origin, clipboard, Biomes.lobbyBiome);
|
||||
}
|
||||
catch (IOException | WorldEditException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
SheepWars.consoleMessage("Lobby generated!");
|
||||
|
||||
getHandle().setGameRule(GameRule.DO_DAYLIGHT_CYCLE, false);
|
||||
getHandle().setGameRule(GameRule.DO_WEATHER_CYCLE, false);
|
||||
getHandle().setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
|
||||
getHandle().setGameRule(GameRule.RANDOM_TICK_SPEED, 0);
|
||||
getHandle().setGameRule(GameRule.DO_MOB_SPAWNING, false);
|
||||
getHandle().setGameRule(GameRule.DO_INSOMNIA, false);
|
||||
getHandle().setGameRule(GameRule.SPAWN_RADIUS, 0);
|
||||
getHandle().setGameRule(GameRule.ANNOUNCE_ADVANCEMENTS, false);
|
||||
getHandle().setTime(6000);
|
||||
getHandle().setWeatherDuration(0);
|
||||
getHandle().setSpawnLocation((int)config.SPAWN.getX(), (int)config.SPAWN.getY(), (int)config.SPAWN.getZ());
|
||||
}
|
||||
}
|
||||
|
152
core/src/main/java/org/ef3d0c3e/sheepwars/locale/Locale.java
Normal file
152
core/src/main/java/org/ef3d0c3e/sheepwars/locale/Locale.java
Normal file
|
@ -0,0 +1,152 @@
|
|||
package org.ef3d0c3e.sheepwars.locale;
|
||||
|
||||
import com.google.common.base.CaseFormat;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.inventory.ItemFlag;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.text.MessageFormat;
|
||||
import java.util.List;
|
||||
|
||||
public class Locale
|
||||
{
|
||||
/**
|
||||
* Format the name of identifiers to YML format
|
||||
* @param name Identifier name
|
||||
* @return Identifier name in YML
|
||||
*/
|
||||
private static String formatName(String name)
|
||||
{
|
||||
return CaseFormat.UPPER_UNDERSCORE.to(CaseFormat.LOWER_HYPHEN, name);
|
||||
}
|
||||
|
||||
// Config
|
||||
public ItemStack CONFIG_BANNER;
|
||||
public String CONFIG_NAME;
|
||||
public String CONFIG_DISPLAYNAME;
|
||||
|
||||
// System
|
||||
public String SYSTEM_QUIT;
|
||||
public String SYSTEM_JOIN;
|
||||
|
||||
// Game
|
||||
public String GAME_SETTINGS_RADIUSCHANGE;
|
||||
public String GAME_SETTINGS_DURATIONCHANGE;
|
||||
|
||||
// GUIs
|
||||
public String GUI_NEXT;
|
||||
public String GUI_PREVIOUS;
|
||||
|
||||
// Items
|
||||
public String ITEMS_RIGHTCLICK;
|
||||
public String ITEMS_ROCKET;
|
||||
public String ITEMS_TEAM;
|
||||
public List<String> ITEMS_TEAMLORE;
|
||||
public String ITEMS_SKIN;
|
||||
public List<String> ITEMS_SKINLORE;
|
||||
public String ITEMS_KIT;
|
||||
public List<String> ITEMS_KITLORE;
|
||||
|
||||
// Info hologram
|
||||
public String LOBBY_INFO_RADIUS;
|
||||
public String LOBBY_INFO_DURATION;
|
||||
|
||||
// Scoreboard
|
||||
public String SCOREBOARD_TEAM;
|
||||
public String SCOREBOARD_KIT;
|
||||
|
||||
// Skin
|
||||
public String SKIN_PICKER;
|
||||
public String SKIN_NPCNAME;
|
||||
public String SKIN_NPCCURRENT;
|
||||
public String SKIN_MENU;
|
||||
public List<String> SKIN_MENULORE;
|
||||
|
||||
// Team
|
||||
public String TEAM_PICKER;
|
||||
public String TEAM_NPCNAME;
|
||||
public String TEAM_NPCCURRENT;
|
||||
|
||||
// Kits
|
||||
public String KIT_PICKER;
|
||||
public String KIT_NPCNAME;
|
||||
public String KIT_NPCCURRENT;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
public Locale()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public YamlConfiguration serialize()
|
||||
{
|
||||
final YamlConfiguration cfg = new YamlConfiguration();
|
||||
final Field[] fields = Locale.class.getDeclaredFields();
|
||||
|
||||
cfg.set("config.banner", CONFIG_BANNER);
|
||||
|
||||
for (Field f : fields)
|
||||
{
|
||||
|
||||
final String name = formatName(f.getName());
|
||||
Bukkit.getConsoleSender().sendMessage(name);
|
||||
try
|
||||
{
|
||||
if (f.getType().equals(String.class))
|
||||
cfg.set(name, f.get(this));
|
||||
else if (f.getType().equals(List.class))
|
||||
cfg.set(name, f.get(this));
|
||||
}
|
||||
catch (IllegalAccessException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
return cfg;
|
||||
}
|
||||
|
||||
public void deserialize(YamlConfiguration cfg)
|
||||
{
|
||||
CONFIG_BANNER = cfg.getItemStack("config.banner");
|
||||
|
||||
final Field[] fields = Locale.class.getDeclaredFields();
|
||||
for (Field f : fields)
|
||||
{
|
||||
final String name = formatName(f.getName()).replace('-', '.');
|
||||
|
||||
if (cfg.contains(name))
|
||||
{
|
||||
try
|
||||
{
|
||||
if (f.getType().equals(String.class))
|
||||
f.set(this, cfg.get(name));
|
||||
else if (f.getType().equals(List.class))
|
||||
f.set(this, cfg.getStringList(name));
|
||||
}
|
||||
catch (IllegalAccessException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Bukkit.getConsoleSender().sendMessage(MessageFormat.format("Unknown locale string: {0}", name));
|
||||
}
|
||||
}
|
||||
|
||||
// Banner name
|
||||
final ItemMeta meta = CONFIG_BANNER.getItemMeta();
|
||||
meta.setDisplayName("§9" + CONFIG_DISPLAYNAME);
|
||||
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
|
||||
meta.addItemFlags(ItemFlag.HIDE_DYE);
|
||||
CONFIG_BANNER.setItemMeta(meta);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
package org.ef3d0c3e.sheepwars.locale;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.DirectoryStream;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
|
||||
public class LocaleManager
|
||||
{
|
||||
@Getter
|
||||
private DirectoryStream<Path> localeDir;
|
||||
@Getter
|
||||
private final List<Locale> locales = new ArrayList<>();
|
||||
|
||||
public Locale getDefaultLocale()
|
||||
{
|
||||
// TODO: config.default_locale
|
||||
for (Locale l : locales)
|
||||
{
|
||||
if (l.CONFIG_NAME.equals("en"))
|
||||
return l;
|
||||
}
|
||||
return locales.get(0);
|
||||
}
|
||||
|
||||
public LocaleManager(File dir)
|
||||
{
|
||||
try
|
||||
{
|
||||
localeDir = Files.newDirectoryStream(dir.toPath());
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
Bukkit.getServer().getLogger().log(Level.WARNING, "Unable to create/read locale directory : " + e.getMessage());
|
||||
}
|
||||
|
||||
// Read locales
|
||||
for (final Path p : localeDir)
|
||||
{
|
||||
final YamlConfiguration cfg = new YamlConfiguration();
|
||||
try
|
||||
{
|
||||
Bukkit.getServer().getLogger().log(Level.INFO, "Reading locale : " + p.toString());
|
||||
cfg.load(p.toFile());
|
||||
final Locale l = new Locale();
|
||||
l.deserialize(cfg);
|
||||
|
||||
locales.add(l);
|
||||
}
|
||||
catch (IOException | InvalidConfigurationException e)
|
||||
{
|
||||
Bukkit.getServer().getLogger().log(Level.WARNING, "Unable to save default locale to 'en.yml' : " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int size() { return locales.size(); }
|
||||
}
|
||||
|
173
core/src/main/java/org/ef3d0c3e/sheepwars/player/CPlayer.java
Normal file
173
core/src/main/java/org/ef3d0c3e/sheepwars/player/CPlayer.java
Normal file
|
@ -0,0 +1,173 @@
|
|||
package org.ef3d0c3e.sheepwars.player;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.checkerframework.checker.units.qual.C;
|
||||
import org.ef3d0c3e.sheepwars.SheepWars;
|
||||
import org.ef3d0c3e.sheepwars.events.CPlayerJoinEvent;
|
||||
import org.ef3d0c3e.sheepwars.events.CPlayerQuitEvent;
|
||||
import org.ef3d0c3e.sheepwars.events.WantsListen;
|
||||
import org.ef3d0c3e.sheepwars.locale.Locale;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.text.MessageFormat;
|
||||
import java.util.HashMap;
|
||||
|
||||
/**
|
||||
* The wrapper class for the player
|
||||
*/
|
||||
public class CPlayer {
|
||||
/**
|
||||
* Holds a list of all players that have connected on this session
|
||||
*/
|
||||
private static HashMap<String, CPlayer> playerList = new HashMap<>();
|
||||
|
||||
/**
|
||||
* Gets CPlayer from player list
|
||||
* @param p Player
|
||||
* @return CPlayer or null
|
||||
*/
|
||||
static public @Nullable CPlayer get(final Player p)
|
||||
{
|
||||
return playerList.get(p.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds player to player list
|
||||
* @param p Player to add
|
||||
* @return Newly created player or existing player
|
||||
*/
|
||||
static public CPlayer add(final @NonNull Player p)
|
||||
{
|
||||
CPlayer cp = get(p);
|
||||
if (cp != null) return cp;
|
||||
|
||||
// Add
|
||||
cp = new CPlayer(p);
|
||||
playerList.put(p.getName(), cp);
|
||||
|
||||
return cp;
|
||||
}
|
||||
|
||||
public interface ForEachPlayer
|
||||
{
|
||||
public void operation(final CPlayer cp);
|
||||
}
|
||||
|
||||
public interface PlayerPredicate
|
||||
{
|
||||
public boolean operation(final CPlayer cp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes lambda for all players
|
||||
* @param f Lambda expression to execute on all players
|
||||
*/
|
||||
public static void forEach(final ForEachPlayer f)
|
||||
{
|
||||
for (final CPlayer cp : playerList.values())
|
||||
f.operation(cp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes lambda for all players
|
||||
* @param pre Predicate
|
||||
* @param f Lambda expression to execute on all players
|
||||
*/
|
||||
public static void forEach(final PlayerPredicate pre, final ForEachPlayer f)
|
||||
{
|
||||
for (final CPlayer cp : playerList.values())
|
||||
if (pre.operation(cp)) f.operation(cp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes lambda for all online players
|
||||
* @param f Lambda expression to execute for all lambda players
|
||||
*/
|
||||
public static void forEachOnline(final ForEachPlayer f)
|
||||
{
|
||||
for (final CPlayer cp : playerList.values())
|
||||
if (cp.isOnline()) f.operation(cp);
|
||||
}
|
||||
|
||||
/**
|
||||
* The player handle
|
||||
*/
|
||||
@Getter
|
||||
private Player handle;
|
||||
/**
|
||||
* The OfflinePlayer handle
|
||||
*/
|
||||
@Getter
|
||||
private OfflinePlayer offlinePlayer;
|
||||
|
||||
/**
|
||||
* The locale configured for the player
|
||||
*/
|
||||
@Getter
|
||||
private Locale locale;
|
||||
/**
|
||||
* The player's cosmetics
|
||||
*/
|
||||
@Getter
|
||||
private CosmeticManager cosmetics = new CosmeticManager(this);
|
||||
|
||||
/**
|
||||
* Updates the player handle
|
||||
* @param handle New handle
|
||||
*/
|
||||
public void setHandle(final @NonNull Player handle)
|
||||
{
|
||||
this.handle = handle;
|
||||
this.offlinePlayer = Bukkit.getOfflinePlayer(handle.getUniqueId());
|
||||
this.locale = SheepWars.getLocaleManager().getDefaultLocale();
|
||||
}
|
||||
|
||||
|
||||
private CPlayer(@NonNull final Player handle)
|
||||
{
|
||||
setHandle(handle);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the player is online
|
||||
* @return Whether player is online or not
|
||||
*/
|
||||
public boolean isOnline()
|
||||
{
|
||||
return offlinePlayer.isOnline();
|
||||
}
|
||||
|
||||
/**
|
||||
* Events for the player wrapper
|
||||
* When a player joins or quits
|
||||
*/
|
||||
@WantsListen(phase = WantsListen.Target.Always)
|
||||
public static class Events implements Listener
|
||||
{
|
||||
@EventHandler
|
||||
public void onJoin(final CPlayerJoinEvent ev)
|
||||
{
|
||||
CPlayer.forEachOnline(cp ->
|
||||
cp.getHandle().sendMessage(MessageFormat.format(cp.getLocale().SYSTEM_JOIN, ev.getPlayer().getHandle().getName()))
|
||||
);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(final CPlayerQuitEvent ev)
|
||||
{
|
||||
// FIXME: After some time (only in lobby mode & for alive players in the game mode)
|
||||
// We need to set the handle to null to allow GC (and remove from the hashmap)
|
||||
// Send message
|
||||
CPlayer.forEachOnline(cp ->
|
||||
cp.getHandle().sendMessage(MessageFormat.format(cp.getLocale().SYSTEM_QUIT, ev.getPlayer().getHandle().getName()))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
package org.ef3d0c3e.sheepwars.player;
|
||||
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import lombok.Setter;
|
||||
import org.ef3d0c3e.sheepwars.player.skin.Skin;
|
||||
|
||||
/**
|
||||
* Manages cosmetics for the player
|
||||
*/
|
||||
public class CosmeticManager {
|
||||
private CPlayer cp;
|
||||
|
||||
@Getter @Setter
|
||||
private Skin originalSkin = null;
|
||||
@Getter
|
||||
private Skin currentSkin = null;
|
||||
|
||||
protected CosmeticManager(final @NonNull CPlayer cp)
|
||||
{
|
||||
this.cp = cp;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
package org.ef3d0c3e.sheepwars.player.skin;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import com.mojang.authlib.properties.Property;
|
||||
import lombok.Getter;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.SkullMeta;
|
||||
import org.ef3d0c3e.sheepwars.player.CPlayer;
|
||||
import org.ef3d0c3e.sheepwars.versions.AutoWrapper;
|
||||
import org.ef3d0c3e.sheepwars.versions.SkinVersionWrapper;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public class Skin {
|
||||
@AutoWrapper(name = "Skin")
|
||||
public static SkinVersionWrapper WRAPPER;
|
||||
|
||||
@Getter
|
||||
private String name;
|
||||
@Getter
|
||||
private ItemStack displayItem;
|
||||
@Getter
|
||||
private String texture;
|
||||
@Getter
|
||||
private String signature;
|
||||
|
||||
public Skin(final String texture, final String signature, final String name) {
|
||||
this.name = name;
|
||||
this.displayItem = new ItemStack(Material.PLAYER_HEAD);
|
||||
final SkullMeta meta = (SkullMeta) displayItem.getItemMeta();
|
||||
meta.setDisplayName("§9" + name);
|
||||
|
||||
GameProfile profile = new GameProfile(UUID.randomUUID(), "");
|
||||
profile.getProperties().put("textures", new Property("textures", texture));
|
||||
try {
|
||||
Field profileField = meta.getClass().getDeclaredField("profile");
|
||||
profileField.setAccessible(true);
|
||||
profileField.set(meta, profile);
|
||||
displayItem.setItemMeta(meta);
|
||||
} catch (NoSuchFieldException | IllegalArgumentException | IllegalAccessException ex) {
|
||||
ex.printStackTrace();
|
||||
}
|
||||
|
||||
this.texture = texture;
|
||||
this.signature = signature;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets skin as property
|
||||
*
|
||||
* @return Skin as property
|
||||
*/
|
||||
public Property toProperty() {
|
||||
return new Property("textures", texture, signature);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets current skin of player
|
||||
*
|
||||
* @param cp Player to get skin of
|
||||
* @return Skin of player
|
||||
*/
|
||||
public static Skin fromPlayer(final @NonNull CPlayer cp) {
|
||||
return WRAPPER.fromPlayer(cp);
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes player skin
|
||||
*
|
||||
* @param cp Player to change the skin of
|
||||
*/
|
||||
public static void updateSkin(final @NonNull CPlayer cp) {
|
||||
WRAPPER.updateSkin(cp);
|
||||
}
|
||||
|
||||
protected static List<Skin> skinList = new ArrayList<>();
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package org.ef3d0c3e.sheepwars.versions;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target(ElementType.FIELD)
|
||||
public @interface AutoWrapper
|
||||
{
|
||||
String name();
|
||||
|
||||
String path() default "version";
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
package org.ef3d0c3e.sheepwars.versions;
|
||||
|
||||
import com.mojang.authlib.properties.PropertyMap;
|
||||
import lombok.NonNull;
|
||||
import org.ef3d0c3e.sheepwars.player.CPlayer;
|
||||
import org.ef3d0c3e.sheepwars.player.skin.Skin;
|
||||
|
||||
public interface SkinVersionWrapper
|
||||
{
|
||||
/**
|
||||
* Updates player skin
|
||||
* @param cp Player
|
||||
*/
|
||||
void updateSkin(final @NonNull CPlayer cp);
|
||||
|
||||
/**
|
||||
* Gets the skin of a player
|
||||
* @param cp Player to get the skin from
|
||||
* @return Player's skin
|
||||
*/
|
||||
@NonNull Skin fromPlayer(final @NonNull CPlayer cp);
|
||||
|
||||
/**
|
||||
* Gets the player's PropertyMap
|
||||
* @param cp Player to get the PropertyMap from
|
||||
* @return Player's PropertyMap
|
||||
*/
|
||||
@NonNull PropertyMap getProperties(final @NonNull CPlayer cp);
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
package org.ef3d0c3e.sheepwars.versions;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.ef3d0c3e.sheepwars.SheepWars;
|
||||
import org.reflections.Reflections;
|
||||
import org.reflections.scanners.Scanners;
|
||||
import org.reflections.util.ConfigurationBuilder;
|
||||
import org.reflections.util.FilterBuilder;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
public class WrapperFactory
|
||||
{
|
||||
private static void resolve(final String version, final Field wrapperField) throws Exception
|
||||
{
|
||||
final AutoWrapper wrapper = wrapperField.getAnnotation(AutoWrapper.class);
|
||||
wrapperField.setAccessible(true);
|
||||
|
||||
// Resolve correct wrapper
|
||||
final Class<?> wrapperClz = Class.forName("org.ef3d0c3e.sheepwars.v" + version + "." + wrapper.name());
|
||||
|
||||
// Check if wrapper implementation implements abstract wrapper class
|
||||
boolean valid = false;
|
||||
for (final Class<?> inter : wrapperClz.getInterfaces())
|
||||
{
|
||||
if (!inter.equals(wrapperField.getType())) continue;
|
||||
|
||||
valid = true;
|
||||
break;
|
||||
}
|
||||
if (!valid) throw new RuntimeException("Wrapper implementation " + wrapperClz.getName() + " does not implement " + wrapperField.getType().getName());
|
||||
|
||||
// Set wrapper field
|
||||
wrapperField.set(null, wrapperClz.getDeclaredConstructor().newInstance());
|
||||
|
||||
SheepWars.debugMessage("Wrapper for " + wrapperField.getDeclaringClass().getName() + " set to " + wrapperClz.getName());
|
||||
}
|
||||
|
||||
public static void resolveWrappers() throws Exception
|
||||
{
|
||||
// Build version string (e.g: "1.20.2" -> "1_20_R2")
|
||||
final String bukkitVersion = Bukkit.getVersion();
|
||||
Bukkit.getConsoleSender().sendMessage("version=" + bukkitVersion);
|
||||
Matcher matcher = Pattern.compile("\\(MC: (?<version>\\d)\\.(?<major>\\d+)(?:\\.(?<minor>\\d+))?\\)").matcher(bukkitVersion);
|
||||
if (!matcher.find()) throw new RuntimeException("Could not determine minecraft version from Bukkit version: `" + bukkitVersion + "`");
|
||||
String version;
|
||||
if (matcher.group("minor") == null)
|
||||
version = matcher.group("version") + "_" + matcher.group("major") + "_R0";
|
||||
else
|
||||
version = matcher.group("version") + "_" + matcher.group("major") + "_R" + matcher.group("minor");
|
||||
|
||||
SheepWars.debugMessage("Resolving wrappers for NMS " + version + "...");
|
||||
|
||||
// Loop annotated fields
|
||||
final Reflections refl = new Reflections(
|
||||
new ConfigurationBuilder()
|
||||
.forPackage("org.ef3d0c3e.sheepwars")
|
||||
.filterInputsBy(new FilterBuilder().includePackage("org.ef3d0c3e.sheepwars"))
|
||||
.setScanners(Scanners.FieldsAnnotated));
|
||||
|
||||
for (final Field wrapperField : refl.getFieldsAnnotatedWith(AutoWrapper.class))
|
||||
resolve(version, wrapperField);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
lobby:
|
||||
world: "lobby"
|
||||
game:
|
||||
overworld: "sheepwars"
|
||||
world: "sheepwars"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
config:
|
||||
name: french
|
||||
displayname: Français
|
||||
name: "french"
|
||||
displayname: "Français"
|
||||
banner:
|
||||
==: org.bukkit.inventory.ItemStack
|
||||
v: 3578
|
||||
|
@ -18,10 +18,6 @@ config:
|
|||
system:
|
||||
join: "§8[§a+§8] §7{0}"
|
||||
quit: "§8[§c-§8] §7{0}"
|
||||
game:
|
||||
settings:
|
||||
radiuschange: "Rayons de la map modifiés: {0} → {1}"
|
||||
durationchange: "Durée de la partie modifiée: {0}"
|
||||
gui:
|
||||
next: "Suivant"
|
||||
previous: "Précédent"
|
||||
|
@ -59,23 +55,8 @@ team:
|
|||
picker: "Choisissez une équipe"
|
||||
npcname: "Choisissez une équipe"
|
||||
npccurrent: "Votre équipe:"
|
||||
iconpicker: "Choisissez une icône"
|
||||
create:
|
||||
item: "Créez une équipe"
|
||||
itemlore:
|
||||
- "Utilisez cet item pour créer"
|
||||
- "une nouvelle équipe"
|
||||
gui: "Nommez votre équipe"
|
||||
defaultname: "<Équipe>"
|
||||
dupe: "L''équipe {0} existe déjà!"
|
||||
toolong: "Le nom de l''équipe est trop long! (max: {0})"
|
||||
tooshort: "Le nom de l''équipe est trop court! (min: {0})"
|
||||
invalidcolor: "Veuillez entrer une couleur valide."
|
||||
created: "L''équipe {0} vient d''être crée!"
|
||||
|
||||
kit:
|
||||
picker: "Choisissez un kit"
|
||||
npcname: "Choisissez un kit"
|
||||
npccurrent: "Votre kit:"
|
||||
zombie:
|
||||
zombification: "Zombification"
|
||||
|
|
2
dist/dependency-reduced-pom.xml
vendored
2
dist/dependency-reduced-pom.xml
vendored
|
@ -33,7 +33,7 @@
|
|||
<artifactId>maven-jar-plugin</artifactId>
|
||||
<version>2.3.2</version>
|
||||
<configuration>
|
||||
<finalName>Hunt</finalName>
|
||||
<finalName>SheepWars</finalName>
|
||||
<outputDirectory>/home/baraquiel/Programming/Minecraft/Sheepwars211/plugins</outputDirectory>
|
||||
</configuration>
|
||||
</plugin>
|
||||
|
|
3
dist/pom.xml
vendored
3
dist/pom.xml
vendored
|
@ -39,7 +39,7 @@
|
|||
<artifactId>maven-jar-plugin</artifactId>
|
||||
<version>2.3.2</version>
|
||||
<configuration>
|
||||
<finalName>Hunt</finalName>
|
||||
<finalName>SheepWars</finalName>
|
||||
<outputDirectory>/home/baraquiel/Programming/Minecraft/Sheepwars211/plugins</outputDirectory>
|
||||
</configuration>
|
||||
</plugin>
|
||||
|
@ -47,6 +47,7 @@
|
|||
</build>
|
||||
|
||||
<dependencies>
|
||||
<!-- Core -->
|
||||
<dependency>
|
||||
<groupId>org.ef3d0c3e.sheepwars</groupId>
|
||||
<artifactId>SheepWars-core</artifactId>
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<parent>
|
||||
<groupId>org.ef3d0c3e.sheepwars</groupId>
|
||||
<artifactId>SheepWars</artifactId>
|
||||
|
@ -15,6 +16,7 @@
|
|||
<java.version>22</java.version>
|
||||
<maven.compiler.source>22</maven.compiler.source>
|
||||
<maven.compiler.target>22</maven.compiler.target>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
<spigot-version>1.21.1-R0.1-SNAPSHOT</spigot-version>
|
||||
</properties>
|
||||
|
||||
|
@ -23,7 +25,7 @@
|
|||
<plugin>
|
||||
<groupId>net.md-5</groupId>
|
||||
<artifactId>specialsource-maven-plugin</artifactId>
|
||||
<version>1.2.2</version>
|
||||
<version>2.0.3</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
|
|
|
@ -0,0 +1,126 @@
|
|||
package org.ef3d0c3e.sheepwars.v1_21_R1;
|
||||
|
||||
import com.comphenix.protocol.PacketType;
|
||||
import com.comphenix.protocol.events.PacketContainer;
|
||||
import com.mojang.authlib.properties.Property;
|
||||
import com.mojang.authlib.properties.PropertyMap;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.v1_21_R1.entity.CraftPlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.ef3d0c3e.sheepwars.SheepWars;
|
||||
import org.ef3d0c3e.sheepwars.player.CPlayer;
|
||||
import org.ef3d0c3e.sheepwars.versions.SkinVersionWrapper;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class Skin implements SkinVersionWrapper
|
||||
{
|
||||
@Override
|
||||
public void updateSkin(final @NonNull CPlayer cp)
|
||||
{
|
||||
// FIXME: May not work in offline mode, may work with SkinRestorer
|
||||
final org.ef3d0c3e.sheepwars.player.skin.Skin skin = cp.getCosmetics().getCurrentSkin();
|
||||
final PropertyMap pm = ((CraftPlayer)cp.getHandle()).getHandle().getGameProfile().getProperties();
|
||||
Property text = pm.get("textures").iterator().next();
|
||||
|
||||
pm.remove("textures", text);
|
||||
pm.put("textures", new Property("textures", skin.getTexture(), skin.getSignature()));
|
||||
|
||||
for (final Player p : Bukkit.getOnlinePlayers())
|
||||
{
|
||||
p.hidePlayer(SheepWars.getPlugin(), cp.getHandle());
|
||||
p.showPlayer(SheepWars.getPlugin(), cp.getHandle());
|
||||
}
|
||||
|
||||
final Location loc = cp.getHandle().getLocation();
|
||||
|
||||
// Remove info packet
|
||||
final PacketContainer infoRemove = SheepWars.getProtocolManager().createPacket(PacketType.Play.Server.PLAYER_INFO_REMOVE);
|
||||
infoRemove.getUUIDLists().write(0, Arrays.asList(cp.getHandle().getUniqueId()));
|
||||
|
||||
/* TODO: Port the ProtocolWrapper code to raw Protocollib
|
||||
// Update info packet
|
||||
final WrapperPlayServerPlayerInfo info = new WrapperPlayServerPlayerInfo();
|
||||
info.setActions(Sets.newHashSet(EnumWrappers.PlayerInfoAction.ADD_PLAYER, EnumWrappers.PlayerInfoAction.UPDATE_LISTED));
|
||||
|
||||
final PlayerInfoData data = new PlayerInfoData(
|
||||
cp.getHandle().getUniqueId(),
|
||||
0,
|
||||
true,
|
||||
EnumWrappers.NativeGameMode.fromBukkit(cp.getHandle().getGameMode()),
|
||||
WrappedGameProfile.fromPlayer(cp.getHandle()),
|
||||
WrappedChatComponent.fromText(cp.getHandle().getName())
|
||||
);
|
||||
info.setEntries(Collections.singletonList(data));
|
||||
|
||||
// Respawn packet
|
||||
final ServerLevel level = ((CraftWorld)loc.getWorld()).getHandle();
|
||||
final ServerPlayer p = ((CraftPlayer)cp.getHandle()).getHandle();
|
||||
|
||||
final CommonPlayerSpawnInfo respawn = new CommonPlayerSpawnInfo(
|
||||
level.getLevel().dimensionTypeId(),
|
||||
level.dimension(),
|
||||
level.getSeed(),
|
||||
p.gameMode.getGameModeForPlayer(),
|
||||
p.gameMode.getGameModeForPlayer(),
|
||||
false,
|
||||
level.isFlat(),
|
||||
Optional.of(
|
||||
GlobalPos.of(level.dimension(), new BlockPos(
|
||||
p.getBlockX(),
|
||||
p.getBlockY(),
|
||||
p.getBlockZ())
|
||||
)),
|
||||
0
|
||||
);
|
||||
|
||||
Hunt.getProtocolManager().sendServerPacket(cp.getHandle(), infoRemove);
|
||||
Hunt.getProtocolManager().sendServerPacket(cp.getHandle(), info.getHandle());
|
||||
p.connection.send(new ClientboundRespawnPacket(respawn, (byte)0x2));
|
||||
|
||||
final int slot = cp.getHandle().getInventory().getHeldItemSlot();
|
||||
final Collection<PotionEffect> effects = cp.getHandle().getActivePotionEffects();
|
||||
final float exp = cp.getHandle().getExp();
|
||||
final double health = cp.getHandle().getHealth();
|
||||
|
||||
// Resend data
|
||||
new BukkitRunnable()
|
||||
{
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
final Player p = cp.getHandle();
|
||||
|
||||
p.getInventory().setHeldItemSlot(slot);
|
||||
p.addPotionEffects(effects);
|
||||
p.setExp(exp);
|
||||
p.setHealth(health-0.00001);
|
||||
|
||||
// Inventory
|
||||
p.openInventory(cp.getHandle().getEnderChest());
|
||||
p.closeInventory();
|
||||
|
||||
|
||||
}
|
||||
}.runTask(Hunt.getPlugin());
|
||||
*/
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull org.ef3d0c3e.sheepwars.player.skin.Skin fromPlayer(final @NonNull CPlayer cp)
|
||||
{
|
||||
final PropertyMap pm = ((CraftPlayer)cp.getHandle()).getHandle().getGameProfile().getProperties();
|
||||
final Property text = pm.get("textures").iterator().next();
|
||||
|
||||
return new org.ef3d0c3e.sheepwars.player.skin.Skin(text.value(), text.signature(), "");
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull PropertyMap getProperties(final @NonNull CPlayer cp)
|
||||
{
|
||||
return ((CraftPlayer)cp.getHandle()).getHandle().getGameProfile().getProperties();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in a new issue