744 lines
25 KiB
Python
744 lines
25 KiB
Python
# -*- coding: utf-8 -*-
|
|
|
|
"""
|
|
The MIT License (MIT)
|
|
|
|
Copyright (c) 2015-2019 Rapptz
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
copy of this software and associated documentation files (the "Software"),
|
|
to deal in the Software without restriction, including without limitation
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
DEALINGS IN THE SOFTWARE.
|
|
"""
|
|
|
|
import asyncio
|
|
from collections import namedtuple
|
|
import concurrent.futures
|
|
import json
|
|
import logging
|
|
import struct
|
|
import sys
|
|
import time
|
|
import threading
|
|
import zlib
|
|
|
|
import websockets
|
|
|
|
from . import utils
|
|
from .activity import _ActivityTag
|
|
from .enums import SpeakingState
|
|
from .errors import ConnectionClosed, InvalidArgument
|
|
|
|
log = logging.getLogger(__name__)
|
|
|
|
__all__ = (
|
|
'DiscordWebSocket',
|
|
'KeepAliveHandler',
|
|
'VoiceKeepAliveHandler',
|
|
'DiscordVoiceWebSocket',
|
|
'ResumeWebSocket',
|
|
)
|
|
|
|
class ResumeWebSocket(Exception):
|
|
"""Signals to initialise via RESUME opcode instead of IDENTIFY."""
|
|
def __init__(self, shard_id):
|
|
self.shard_id = shard_id
|
|
|
|
EventListener = namedtuple('EventListener', 'predicate event result future')
|
|
|
|
class KeepAliveHandler(threading.Thread):
|
|
def __init__(self, *args, **kwargs):
|
|
ws = kwargs.pop('ws', None)
|
|
interval = kwargs.pop('interval', None)
|
|
shard_id = kwargs.pop('shard_id', None)
|
|
threading.Thread.__init__(self, *args, **kwargs)
|
|
self.ws = ws
|
|
self.interval = interval
|
|
self.daemon = True
|
|
self.shard_id = shard_id
|
|
self.msg = 'Keeping websocket alive with sequence %s.'
|
|
self.block_msg = 'Heartbeat blocked for more than %s seconds.'
|
|
self.behind_msg = 'Can\'t keep up, websocket is %.1fs behind.'
|
|
self._stop_ev = threading.Event()
|
|
self._last_ack = time.perf_counter()
|
|
self._last_send = time.perf_counter()
|
|
self.latency = float('inf')
|
|
self.heartbeat_timeout = ws._max_heartbeat_timeout
|
|
|
|
def run(self):
|
|
while not self._stop_ev.wait(self.interval):
|
|
if self._last_ack + self.heartbeat_timeout < time.perf_counter():
|
|
log.warning("Shard ID %s has stopped responding to the gateway. Closing and restarting.", self.shard_id)
|
|
coro = self.ws.close(4000)
|
|
f = asyncio.run_coroutine_threadsafe(coro, loop=self.ws.loop)
|
|
|
|
try:
|
|
f.result()
|
|
except Exception:
|
|
pass
|
|
finally:
|
|
self.stop()
|
|
return
|
|
|
|
data = self.get_payload()
|
|
log.debug(self.msg, data['d'])
|
|
coro = self.ws.send_as_json(data)
|
|
f = asyncio.run_coroutine_threadsafe(coro, loop=self.ws.loop)
|
|
try:
|
|
# block until sending is complete
|
|
total = 0
|
|
while True:
|
|
try:
|
|
f.result(5)
|
|
break
|
|
except concurrent.futures.TimeoutError:
|
|
total += 5
|
|
log.warning(self.block_msg, total)
|
|
|
|
except Exception:
|
|
self.stop()
|
|
else:
|
|
self._last_send = time.perf_counter()
|
|
|
|
def get_payload(self):
|
|
return {
|
|
'op': self.ws.HEARTBEAT,
|
|
'd': self.ws.sequence
|
|
}
|
|
|
|
def stop(self):
|
|
self._stop_ev.set()
|
|
|
|
def ack(self):
|
|
ack_time = time.perf_counter()
|
|
self._last_ack = ack_time
|
|
self.latency = ack_time - self._last_send
|
|
if self.latency > 10:
|
|
log.warning(self.behind_msg, self.latency)
|
|
|
|
class VoiceKeepAliveHandler(KeepAliveHandler):
|
|
def __init__(self, *args, **kwargs):
|
|
super().__init__(*args, **kwargs)
|
|
self.msg = 'Keeping voice websocket alive with timestamp %s.'
|
|
self.block_msg = 'Voice heartbeat blocked for more than %s seconds'
|
|
self.behind_msg = 'Can\'t keep up, voice websocket is %.1fs behind'
|
|
|
|
def get_payload(self):
|
|
return {
|
|
'op': self.ws.HEARTBEAT,
|
|
'd': int(time.time() * 1000)
|
|
}
|
|
|
|
class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
|
|
"""Implements a WebSocket for Discord's gateway v6.
|
|
|
|
This is created through :func:`create_main_websocket`. Library
|
|
users should never create this manually.
|
|
|
|
Attributes
|
|
-----------
|
|
DISPATCH
|
|
Receive only. Denotes an event to be sent to Discord, such as READY.
|
|
HEARTBEAT
|
|
When received tells Discord to keep the connection alive.
|
|
When sent asks if your connection is currently alive.
|
|
IDENTIFY
|
|
Send only. Starts a new session.
|
|
PRESENCE
|
|
Send only. Updates your presence.
|
|
VOICE_STATE
|
|
Send only. Starts a new connection to a voice guild.
|
|
VOICE_PING
|
|
Send only. Checks ping time to a voice guild, do not use.
|
|
RESUME
|
|
Send only. Resumes an existing connection.
|
|
RECONNECT
|
|
Receive only. Tells the client to reconnect to a new gateway.
|
|
REQUEST_MEMBERS
|
|
Send only. Asks for the full member list of a guild.
|
|
INVALIDATE_SESSION
|
|
Receive only. Tells the client to optionally invalidate the session
|
|
and IDENTIFY again.
|
|
HELLO
|
|
Receive only. Tells the client the heartbeat interval.
|
|
HEARTBEAT_ACK
|
|
Receive only. Confirms receiving of a heartbeat. Not having it implies
|
|
a connection issue.
|
|
GUILD_SYNC
|
|
Send only. Requests a guild sync.
|
|
gateway
|
|
The gateway we are currently connected to.
|
|
token
|
|
The authentication token for discord.
|
|
"""
|
|
|
|
DISPATCH = 0
|
|
HEARTBEAT = 1
|
|
IDENTIFY = 2
|
|
PRESENCE = 3
|
|
VOICE_STATE = 4
|
|
VOICE_PING = 5
|
|
RESUME = 6
|
|
RECONNECT = 7
|
|
REQUEST_MEMBERS = 8
|
|
INVALIDATE_SESSION = 9
|
|
HELLO = 10
|
|
HEARTBEAT_ACK = 11
|
|
GUILD_SYNC = 12
|
|
|
|
def __init__(self, *args, **kwargs):
|
|
super().__init__(*args, **kwargs)
|
|
self.max_size = None
|
|
# an empty dispatcher to prevent crashes
|
|
self._dispatch = lambda *args: None
|
|
# generic event listeners
|
|
self._dispatch_listeners = []
|
|
# the keep alive
|
|
self._keep_alive = None
|
|
|
|
# ws related stuff
|
|
self.session_id = None
|
|
self.sequence = None
|
|
self._zlib = zlib.decompressobj()
|
|
self._buffer = bytearray()
|
|
|
|
@classmethod
|
|
async def from_client(cls, client, *, shard_id=None, session=None, sequence=None, resume=False):
|
|
"""Creates a main websocket for Discord from a :class:`Client`.
|
|
|
|
This is for internal use only.
|
|
"""
|
|
gateway = await client.http.get_gateway()
|
|
ws = await websockets.connect(gateway, loop=client.loop, klass=cls, compression=None)
|
|
|
|
# dynamically add attributes needed
|
|
ws.token = client.http.token
|
|
ws._connection = client._connection
|
|
ws._discord_parsers = client._connection.parsers
|
|
ws._dispatch = client.dispatch
|
|
ws.gateway = gateway
|
|
ws.shard_id = shard_id
|
|
ws.shard_count = client._connection.shard_count
|
|
ws.session_id = session
|
|
ws.sequence = sequence
|
|
ws._max_heartbeat_timeout = client._connection.heartbeat_timeout
|
|
|
|
client._connection._update_references(ws)
|
|
|
|
log.info('Created websocket connected to %s', gateway)
|
|
|
|
# poll event for OP Hello
|
|
await ws.poll_event()
|
|
|
|
if not resume:
|
|
await ws.identify()
|
|
return ws
|
|
|
|
await ws.resume()
|
|
try:
|
|
await ws.ensure_open()
|
|
except websockets.exceptions.ConnectionClosed:
|
|
# ws got closed so let's just do a regular IDENTIFY connect.
|
|
log.info('RESUME failed (the websocket decided to close) for Shard ID %s. Retrying.', shard_id)
|
|
return await cls.from_client(client, shard_id=shard_id)
|
|
else:
|
|
return ws
|
|
|
|
def wait_for(self, event, predicate, result=None):
|
|
"""Waits for a DISPATCH'd event that meets the predicate.
|
|
|
|
Parameters
|
|
-----------
|
|
event: :class:`str`
|
|
The event name in all upper case to wait for.
|
|
predicate
|
|
A function that takes a data parameter to check for event
|
|
properties. The data parameter is the 'd' key in the JSON message.
|
|
result
|
|
A function that takes the same data parameter and executes to send
|
|
the result to the future. If ``None``, returns the data.
|
|
|
|
Returns
|
|
--------
|
|
asyncio.Future
|
|
A future to wait for.
|
|
"""
|
|
|
|
future = self.loop.create_future()
|
|
entry = EventListener(event=event, predicate=predicate, result=result, future=future)
|
|
self._dispatch_listeners.append(entry)
|
|
return future
|
|
|
|
async def identify(self):
|
|
"""Sends the IDENTIFY packet."""
|
|
payload = {
|
|
'op': self.IDENTIFY,
|
|
'd': {
|
|
'token': self.token,
|
|
'properties': {
|
|
'$os': sys.platform,
|
|
'$browser': 'discord.py',
|
|
'$device': 'discord.py',
|
|
'$referrer': '',
|
|
'$referring_domain': ''
|
|
},
|
|
'compress': True,
|
|
'large_threshold': 250,
|
|
'v': 3
|
|
}
|
|
}
|
|
|
|
if not self._connection.is_bot:
|
|
payload['d']['synced_guilds'] = []
|
|
|
|
if self.shard_id is not None and self.shard_count is not None:
|
|
payload['d']['shard'] = [self.shard_id, self.shard_count]
|
|
|
|
state = self._connection
|
|
if state._activity is not None or state._status is not None:
|
|
payload['d']['presence'] = {
|
|
'status': state._status,
|
|
'game': state._activity,
|
|
'since': 0,
|
|
'afk': False
|
|
}
|
|
|
|
await self.send_as_json(payload)
|
|
log.info('Shard ID %s has sent the IDENTIFY payload.', self.shard_id)
|
|
|
|
async def resume(self):
|
|
"""Sends the RESUME packet."""
|
|
payload = {
|
|
'op': self.RESUME,
|
|
'd': {
|
|
'seq': self.sequence,
|
|
'session_id': self.session_id,
|
|
'token': self.token
|
|
}
|
|
}
|
|
|
|
await self.send_as_json(payload)
|
|
log.info('Shard ID %s has sent the RESUME payload.', self.shard_id)
|
|
|
|
async def received_message(self, msg):
|
|
self._dispatch('socket_raw_receive', msg)
|
|
|
|
if type(msg) is bytes:
|
|
self._buffer.extend(msg)
|
|
|
|
if len(msg) >= 4:
|
|
if msg[-4:] == b'\x00\x00\xff\xff':
|
|
msg = self._zlib.decompress(self._buffer)
|
|
msg = msg.decode('utf-8')
|
|
self._buffer = bytearray()
|
|
else:
|
|
return
|
|
else:
|
|
return
|
|
|
|
msg = json.loads(msg)
|
|
|
|
log.debug('For Shard ID %s: WebSocket Event: %s', self.shard_id, msg)
|
|
self._dispatch('socket_response', msg)
|
|
|
|
op = msg.get('op')
|
|
data = msg.get('d')
|
|
seq = msg.get('s')
|
|
if seq is not None:
|
|
self.sequence = seq
|
|
|
|
if op != self.DISPATCH:
|
|
if op == self.RECONNECT:
|
|
# "reconnect" can only be handled by the Client
|
|
# so we terminate our connection and raise an
|
|
# internal exception signalling to reconnect.
|
|
log.info('Received RECONNECT opcode.')
|
|
await self.close()
|
|
raise ResumeWebSocket(self.shard_id)
|
|
|
|
if op == self.HEARTBEAT_ACK:
|
|
self._keep_alive.ack()
|
|
return
|
|
|
|
if op == self.HEARTBEAT:
|
|
beat = self._keep_alive.get_payload()
|
|
await self.send_as_json(beat)
|
|
return
|
|
|
|
if op == self.HELLO:
|
|
interval = data['heartbeat_interval'] / 1000.0
|
|
self._keep_alive = KeepAliveHandler(ws=self, interval=interval, shard_id=self.shard_id)
|
|
# send a heartbeat immediately
|
|
await self.send_as_json(self._keep_alive.get_payload())
|
|
self._keep_alive.start()
|
|
return
|
|
|
|
if op == self.INVALIDATE_SESSION:
|
|
if data is True:
|
|
await asyncio.sleep(5.0, loop=self.loop)
|
|
await self.close()
|
|
raise ResumeWebSocket(self.shard_id)
|
|
|
|
self.sequence = None
|
|
self.session_id = None
|
|
log.info('Shard ID %s session has been invalidated.', self.shard_id)
|
|
await self.identify()
|
|
return
|
|
|
|
log.warning('Unknown OP code %s.', op)
|
|
return
|
|
|
|
event = msg.get('t')
|
|
|
|
if event == 'READY':
|
|
self._trace = trace = data.get('_trace', [])
|
|
self.sequence = msg['s']
|
|
self.session_id = data['session_id']
|
|
log.info('Shard ID %s has connected to Gateway: %s (Session ID: %s).',
|
|
self.shard_id, ', '.join(trace), self.session_id)
|
|
|
|
elif event == 'RESUMED':
|
|
self._trace = trace = data.get('_trace', [])
|
|
log.info('Shard ID %s has successfully RESUMED session %s under trace %s.',
|
|
self.shard_id, self.session_id, ', '.join(trace))
|
|
|
|
try:
|
|
func = self._discord_parsers[event]
|
|
except KeyError:
|
|
log.warning('Unknown event %s.', event)
|
|
else:
|
|
func(data)
|
|
|
|
# remove the dispatched listeners
|
|
removed = []
|
|
for index, entry in enumerate(self._dispatch_listeners):
|
|
if entry.event != event:
|
|
continue
|
|
|
|
future = entry.future
|
|
if future.cancelled():
|
|
removed.append(index)
|
|
continue
|
|
|
|
try:
|
|
valid = entry.predicate(data)
|
|
except Exception as exc:
|
|
future.set_exception(exc)
|
|
removed.append(index)
|
|
else:
|
|
if valid:
|
|
ret = data if entry.result is None else entry.result(data)
|
|
future.set_result(ret)
|
|
removed.append(index)
|
|
|
|
for index in reversed(removed):
|
|
del self._dispatch_listeners[index]
|
|
|
|
@property
|
|
def latency(self):
|
|
""":class:`float`: Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds."""
|
|
heartbeat = self._keep_alive
|
|
return float('inf') if heartbeat is None else heartbeat.latency
|
|
|
|
def _can_handle_close(self, code):
|
|
return code not in (1000, 4004, 4010, 4011)
|
|
|
|
async def poll_event(self):
|
|
"""Polls for a DISPATCH event and handles the general gateway loop.
|
|
|
|
Raises
|
|
------
|
|
ConnectionClosed
|
|
The websocket connection was terminated for unhandled reasons.
|
|
"""
|
|
try:
|
|
msg = await self.recv()
|
|
await self.received_message(msg)
|
|
except websockets.exceptions.ConnectionClosed as exc:
|
|
if self._can_handle_close(exc.code):
|
|
log.info('Websocket closed with %s (%s), attempting a reconnect.', exc.code, exc.reason)
|
|
raise ResumeWebSocket(self.shard_id) from exc
|
|
else:
|
|
log.info('Websocket closed with %s (%s), cannot reconnect.', exc.code, exc.reason)
|
|
raise ConnectionClosed(exc, shard_id=self.shard_id) from exc
|
|
|
|
async def send(self, data):
|
|
self._dispatch('socket_raw_send', data)
|
|
await super().send(data)
|
|
|
|
async def send_as_json(self, data):
|
|
try:
|
|
await self.send(utils.to_json(data))
|
|
except websockets.exceptions.ConnectionClosed as exc:
|
|
if not self._can_handle_close(exc.code):
|
|
raise ConnectionClosed(exc, shard_id=self.shard_id) from exc
|
|
|
|
async def change_presence(self, *, activity=None, status=None, afk=False, since=0.0):
|
|
if activity is not None:
|
|
if not isinstance(activity, _ActivityTag):
|
|
raise InvalidArgument('activity must be one of Game, Streaming, or Activity.')
|
|
activity = activity.to_dict()
|
|
|
|
if status == 'idle':
|
|
since = int(time.time() * 1000)
|
|
|
|
payload = {
|
|
'op': self.PRESENCE,
|
|
'd': {
|
|
'game': activity,
|
|
'afk': afk,
|
|
'since': since,
|
|
'status': status
|
|
}
|
|
}
|
|
|
|
sent = utils.to_json(payload)
|
|
log.debug('Sending "%s" to change status', sent)
|
|
await self.send(sent)
|
|
|
|
async def request_sync(self, guild_ids):
|
|
payload = {
|
|
'op': self.GUILD_SYNC,
|
|
'd': list(guild_ids)
|
|
}
|
|
await self.send_as_json(payload)
|
|
|
|
async def voice_state(self, guild_id, channel_id, self_mute=False, self_deaf=False):
|
|
payload = {
|
|
'op': self.VOICE_STATE,
|
|
'd': {
|
|
'guild_id': guild_id,
|
|
'channel_id': channel_id,
|
|
'self_mute': self_mute,
|
|
'self_deaf': self_deaf
|
|
}
|
|
}
|
|
|
|
log.debug('Updating our voice state to %s.', payload)
|
|
await self.send_as_json(payload)
|
|
|
|
async def close(self, code=1000, reason=''):
|
|
if self._keep_alive:
|
|
self._keep_alive.stop()
|
|
|
|
await super().close(code, reason)
|
|
|
|
async def close_connection(self, *args, **kwargs):
|
|
if self._keep_alive:
|
|
self._keep_alive.stop()
|
|
|
|
await super().close_connection(*args, **kwargs)
|
|
|
|
class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
|
|
"""Implements the websocket protocol for handling voice connections.
|
|
|
|
Attributes
|
|
-----------
|
|
IDENTIFY
|
|
Send only. Starts a new voice session.
|
|
SELECT_PROTOCOL
|
|
Send only. Tells discord what encryption mode and how to connect for voice.
|
|
READY
|
|
Receive only. Tells the websocket that the initial connection has completed.
|
|
HEARTBEAT
|
|
Send only. Keeps your websocket connection alive.
|
|
SESSION_DESCRIPTION
|
|
Receive only. Gives you the secret key required for voice.
|
|
SPEAKING
|
|
Send only. Notifies the client if you are currently speaking.
|
|
HEARTBEAT_ACK
|
|
Receive only. Tells you your heartbeat has been acknowledged.
|
|
RESUME
|
|
Sent only. Tells the client to resume its session.
|
|
HELLO
|
|
Receive only. Tells you that your websocket connection was acknowledged.
|
|
INVALIDATE_SESSION
|
|
Sent only. Tells you that your RESUME request has failed and to re-IDENTIFY.
|
|
CLIENT_CONNECT
|
|
Indicates a user has connected to voice.
|
|
CLIENT_DISCONNECT
|
|
Receive only. Indicates a user has disconnected from voice.
|
|
"""
|
|
|
|
IDENTIFY = 0
|
|
SELECT_PROTOCOL = 1
|
|
READY = 2
|
|
HEARTBEAT = 3
|
|
SESSION_DESCRIPTION = 4
|
|
SPEAKING = 5
|
|
HEARTBEAT_ACK = 6
|
|
RESUME = 7
|
|
HELLO = 8
|
|
INVALIDATE_SESSION = 9
|
|
CLIENT_CONNECT = 12
|
|
CLIENT_DISCONNECT = 13
|
|
|
|
def __init__(self, *args, **kwargs):
|
|
super().__init__(*args, **kwargs)
|
|
self.max_size = None
|
|
self._keep_alive = None
|
|
|
|
async def send_as_json(self, data):
|
|
log.debug('Sending voice websocket frame: %s.', data)
|
|
await self.send(utils.to_json(data))
|
|
|
|
async def resume(self):
|
|
state = self._connection
|
|
payload = {
|
|
'op': self.RESUME,
|
|
'd': {
|
|
'token': state.token,
|
|
'server_id': str(state.server_id),
|
|
'session_id': state.session_id
|
|
}
|
|
}
|
|
await self.send_as_json(payload)
|
|
|
|
async def identify(self):
|
|
state = self._connection
|
|
payload = {
|
|
'op': self.IDENTIFY,
|
|
'd': {
|
|
'server_id': str(state.server_id),
|
|
'user_id': str(state.user.id),
|
|
'session_id': state.session_id,
|
|
'token': state.token
|
|
}
|
|
}
|
|
await self.send_as_json(payload)
|
|
|
|
@classmethod
|
|
async def from_client(cls, client, *, resume=False):
|
|
"""Creates a voice websocket for the :class:`VoiceClient`."""
|
|
gateway = 'wss://' + client.endpoint + '/?v=4'
|
|
ws = await websockets.connect(gateway, loop=client.loop, klass=cls, compression=None)
|
|
ws.gateway = gateway
|
|
ws._connection = client
|
|
ws._max_heartbeat_timeout = 60.0
|
|
|
|
if resume:
|
|
await ws.resume()
|
|
else:
|
|
await ws.identify()
|
|
|
|
return ws
|
|
|
|
async def select_protocol(self, ip, port, mode):
|
|
payload = {
|
|
'op': self.SELECT_PROTOCOL,
|
|
'd': {
|
|
'protocol': 'udp',
|
|
'data': {
|
|
'address': ip,
|
|
'port': port,
|
|
'mode': mode
|
|
}
|
|
}
|
|
}
|
|
|
|
await self.send_as_json(payload)
|
|
|
|
async def client_connect(self):
|
|
payload = {
|
|
'op': self.CLIENT_CONNECT,
|
|
'd': {
|
|
'audio_ssrc': self._connection.ssrc
|
|
}
|
|
}
|
|
|
|
await self.send_as_json(payload)
|
|
|
|
async def speak(self, state=SpeakingState.voice):
|
|
payload = {
|
|
'op': self.SPEAKING,
|
|
'd': {
|
|
'speaking': int(state),
|
|
'delay': 0
|
|
}
|
|
}
|
|
|
|
await self.send_as_json(payload)
|
|
|
|
async def received_message(self, msg):
|
|
log.debug('Voice websocket frame received: %s', msg)
|
|
op = msg['op']
|
|
data = msg.get('d')
|
|
|
|
if op == self.READY:
|
|
await self.initial_connection(data)
|
|
elif op == self.HEARTBEAT_ACK:
|
|
self._keep_alive.ack()
|
|
elif op == self.INVALIDATE_SESSION:
|
|
log.info('Voice RESUME failed.')
|
|
await self.identify()
|
|
elif op == self.SESSION_DESCRIPTION:
|
|
self._connection.mode = data['mode']
|
|
await self.load_secret_key(data)
|
|
elif op == self.HELLO:
|
|
interval = data['heartbeat_interval'] / 1000.0
|
|
self._keep_alive = VoiceKeepAliveHandler(ws=self, interval=interval)
|
|
self._keep_alive.start()
|
|
|
|
async def initial_connection(self, data):
|
|
state = self._connection
|
|
state.ssrc = data['ssrc']
|
|
state.voice_port = data['port']
|
|
state.endpoint_ip = data['ip']
|
|
|
|
packet = bytearray(70)
|
|
struct.pack_into('>I', packet, 0, state.ssrc)
|
|
state.socket.sendto(packet, (state.endpoint_ip, state.voice_port))
|
|
recv = await self.loop.sock_recv(state.socket, 70)
|
|
log.debug('received packet in initial_connection: %s', recv)
|
|
|
|
# the ip is ascii starting at the 4th byte and ending at the first null
|
|
ip_start = 4
|
|
ip_end = recv.index(0, ip_start)
|
|
state.ip = recv[ip_start:ip_end].decode('ascii')
|
|
|
|
# the port is a little endian unsigned short in the last two bytes
|
|
# yes, this is different endianness from everything else
|
|
state.port = struct.unpack_from('<H', recv, len(recv) - 2)[0]
|
|
log.debug('detected ip: %s port: %s', state.ip, state.port)
|
|
|
|
# there *should* always be at least one supported mode (xsalsa20_poly1305)
|
|
modes = [mode for mode in data['modes'] if mode in self._connection.supported_modes]
|
|
log.debug('received supported encryption modes: %s', ", ".join(modes))
|
|
|
|
mode = modes[0]
|
|
await self.select_protocol(state.ip, state.port, mode)
|
|
log.info('selected the voice protocol for use (%s)', mode)
|
|
|
|
await self.client_connect()
|
|
|
|
async def load_secret_key(self, data):
|
|
log.info('received secret key for voice connection')
|
|
self._connection.secret_key = data.get('secret_key')
|
|
await self.speak()
|
|
await self.speak(False)
|
|
|
|
async def poll_event(self):
|
|
try:
|
|
msg = await asyncio.wait_for(self.recv(), timeout=30.0, loop=self.loop)
|
|
await self.received_message(json.loads(msg))
|
|
except websockets.exceptions.ConnectionClosed as exc:
|
|
raise ConnectionClosed(exc, shard_id=None) from exc
|
|
|
|
async def close_connection(self, *args, **kwargs):
|
|
if self._keep_alive:
|
|
self._keep_alive.stop()
|
|
|
|
await super().close_connection(*args, **kwargs)
|