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#include "RGBController.h"
#pragma once
class ProfileManagerInterface
{
public:
virtual bool SaveProfile
(
std::string profile_name,
bool sizes = false
) = 0;
virtual bool LoadProfile(std::string profile_name) = 0;
virtual bool LoadSizeFromProfile(std::string profile_name) = 0;
virtual void DeleteProfile(std::string profile_name) = 0;
virtual unsigned char * GetProfileListDescription() = 0;
std::vector<std::string> profile_list;
virtual bool LoadDeviceFromListWithOptions
(
std::vector<RGBController*>& temp_controllers,
std::vector<bool>& temp_controller_used,
RGBController* load_controller,
bool load_size,
bool load_settings
) = 0;
virtual std::vector<RGBController*> LoadProfileToList
(
std::string profile_name,
bool sizes = false
) = 0;
virtual void SetConfigurationDirectory(std::string directory) = 0;
protected:
virtual ~ProfileManagerInterface() {};
};
class ProfileManager: public ProfileManagerInterface
{
public:
ProfileManager(std::string config_dir);
~ProfileManager();
bool SaveProfile
(
std::string profile_name,
bool sizes = false
);
bool LoadProfile(std::string profile_name);
bool LoadSizeFromProfile(std::string profile_name);
void DeleteProfile(std::string profile_name);
unsigned char * GetProfileListDescription();
std::vector<std::string> profile_list;
bool LoadDeviceFromListWithOptions
(
std::vector<RGBController*>& temp_controllers,
std::vector<bool>& temp_controller_used,
RGBController* load_controller,
bool load_size,
bool load_settings
);
std::vector<RGBController*> LoadProfileToList
(
std::string profile_name,
bool sizes = false
);
void SetConfigurationDirectory(std::string directory);
private:
std::string configuration_directory;
void UpdateProfileList();
bool LoadProfileWithOptions
(
std::string profile_name,
bool load_size,
bool load_settings
);
};