|
dbcf8c9c91
|
Ajout reset salle quand joueur touche trou
|
2020-12-06 19:39:22 +01:00 |
|
|
7e5847e017
|
??
|
2020-12-06 19:33:06 +01:00 |
|
|
3d5da905be
|
ajout coffre
|
2020-12-06 19:15:50 +01:00 |
|
|
1ba6c89ba2
|
r11
|
2020-12-06 19:08:59 +01:00 |
|
|
b3c996cc58
|
Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
Surprise Dungeon.yyp
sprites/sTrou/sTrou.yy
|
2020-12-06 19:03:44 +01:00 |
|
|
ef3cd366ac
|
rWin
|
2020-12-06 19:00:27 +01:00 |
|
|
a7f8016809
|
Modification sprite et hitbox trouDetect
|
2020-12-06 18:59:42 +01:00 |
|
|
a9a93e8a6c
|
Ajout sprite pour détection trou
|
2020-12-06 18:46:42 +01:00 |
|
|
d57e7fa9a6
|
Changement arborescence sprite
|
2020-12-06 18:46:31 +01:00 |
|
|
e2b5225744
|
Ajout d'un trou
|
2020-12-06 18:43:24 +01:00 |
|
|
2e0e64b97e
|
Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
|
2020-12-06 18:42:12 +01:00 |
|
|
ff314eae3c
|
Suppression code inutile
|
2020-12-06 18:41:39 +01:00 |
|
|
e4665c4d1a
|
r11
|
2020-12-06 18:37:38 +01:00 |
|
|
772b3fcce5
|
Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
Surprise Dungeon.yyp
rooms/r7/r7.yy
|
2020-12-06 18:24:05 +01:00 |
|
|
86bda350bc
|
monster
|
2020-12-06 18:23:30 +01:00 |
|
|
4472db8523
|
r11
|
2020-12-06 18:20:29 +01:00 |
|
|
078e212929
|
ré&glages des confltis
|
2020-12-06 18:16:32 +01:00 |
|
|
714f7d9cd6
|
Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
objects/oTransition/oTransition.yy
|
2020-12-06 17:59:32 +01:00 |
|
|
6ecd407aef
|
conflit transition
|
2020-12-06 17:57:27 +01:00 |
|
|
5d2fc4f7f0
|
arme et room finale
|
2020-12-06 17:54:25 +01:00 |
|
|
f8fbc29553
|
final room
|
2020-12-06 17:52:53 +01:00 |
|
|
ce9e1efa89
|
r6
|
2020-12-06 17:39:05 +01:00 |
|
|
b10eeb3956
|
Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
|
2020-12-06 17:29:04 +01:00 |
|
|
39efb8c09f
|
transition modifié
|
2020-12-06 17:28:28 +01:00 |
|
|
239add0c34
|
rooms x555
|
2020-12-06 17:27:28 +01:00 |
|
|
8134191c10
|
écran game over
|
2020-12-06 17:05:26 +01:00 |
|
|
f92fda29f9
|
carte fonctionnelle
|
2020-12-06 16:25:20 +01:00 |
|
|
5206649374
|
salles x2
|
2020-12-06 16:21:23 +01:00 |
|
|
eb57c2d7c9
|
Modification code attaque
|
2020-12-06 15:50:42 +01:00 |
|
|
eb831d9778
|
Ajout monstres et joueurs pour tests
|
2020-12-06 15:50:27 +01:00 |
|
|
c3325447c8
|
Modification point central sprite blob
|
2020-12-06 15:50:13 +01:00 |
|
|
2a23798c85
|
correction transition
|
2020-12-06 14:59:53 +01:00 |
|
|
8f2c476d6d
|
rework des rooms
|
2020-12-06 14:45:39 +01:00 |
|
|
e674951e22
|
objet transition
|
2020-12-06 14:34:06 +01:00 |
|
|
3c8e8dfd6a
|
Ajout code animation lors attaque joueur
|
2020-12-06 14:31:54 +01:00 |
|
|
d6c4b3411c
|
Modification ordre animation attaque joueur
|
2020-12-06 14:31:42 +01:00 |
|
|
54af0fd242
|
Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
sprites/sPlayerAttackSlash/sPlayerAttackSlash.yy
|
2020-12-06 14:13:53 +01:00 |
|
|
de727a58ae
|
|
2020-12-06 14:10:27 +01:00 |
|
|
c3cec50772
|
Patch bug attaque & remise du sprite d'attaque
|
2020-12-06 14:09:19 +01:00 |
|
|
9ffe1aa046
|
room et timer
|
2020-12-06 14:02:23 +01:00 |
|
|
9f203efdb7
|
trou2 + r10
|
2020-12-06 13:57:57 +01:00 |
|
|
b1d8770ff1
|
grille de oGame
|
2020-12-06 13:17:04 +01:00 |
|
|
2ec02f2fe3
|
Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
|
2020-12-06 12:57:41 +01:00 |
|
|
d06b71f4b8
|
wodeen?bodx
|
2020-12-06 12:57:24 +01:00 |
|
|
f9dffe68f1
|
profondeur des instances
|
2020-12-06 12:57:05 +01:00 |
|
|
18dafe2f07
|
animation d'attaque de retour
|
2020-12-06 12:51:29 +01:00 |
|
|
f8f5f7952a
|
Ajout recul sur monstre lors attaque joueur
|
2020-12-06 12:38:35 +01:00 |
|
|
441845b52d
|
sbox
|
2020-12-06 12:29:17 +01:00 |
|
|
0029b6f6d1
|
Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
|
2020-12-06 12:25:43 +01:00 |
|
|
11c4ad3b32
|
Modification de la box de collision pour sPlayer er sPlayerRun
|
2020-12-06 12:23:41 +01:00 |
|