macros/src/ui.h

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#ifndef UI
#define UI
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#include <pthread.h>
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#include "read_file.h"
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typedef struct {
char *name;
FILE *file;
char is_recording;
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pthread_t pid;
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args_readfile *args_rf;
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/* Number of repetition */
int nb_loop;
/* Sleep in s between each repetition */
int sleep_loop;
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} ui_infos;
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ui_infos * init_ui(const char *name);
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void free_ui(ui_infos *ptr);
int draw_ui(ui_infos *ptr);
#endif