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e09d8380f9
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Ajout de transparence pour FlamDetect
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2020-12-06 20:11:15 +01:00 |
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791802839c
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Ajout dégâts collision joueur par le feu
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2020-12-06 20:10:49 +01:00 |
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b42dd58782
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
Surprise Dungeon.yyp
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2020-12-06 20:01:54 +01:00 |
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762161ef85
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sons
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2020-12-06 19:58:53 +01:00 |
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5fbfcfb355
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Création d'un objet pour gérer le contact des flammes avec le joueur
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2020-12-06 19:57:10 +01:00 |
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1b58165956
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Ajout d'un sprite pour détecter le contact du joueurs avec les flammes
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2020-12-06 19:56:33 +01:00 |
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338c224824
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Modification arborescence objet
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2020-12-06 19:56:12 +01:00 |
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560195ff08
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coffre ne reapparait plus
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2020-12-06 19:53:51 +01:00 |
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a256433cb3
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Attaque plus rapide du joueur
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2020-12-06 19:49:25 +01:00 |
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c6da53f871
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Patch bug blocage mur
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2020-12-06 19:43:41 +01:00 |
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370c276d5c
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Ajout des objets trous sur les sprites
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2020-12-06 19:39:40 +01:00 |
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dbcf8c9c91
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Ajout reset salle quand joueur touche trou
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2020-12-06 19:39:22 +01:00 |
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7e5847e017
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??
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2020-12-06 19:33:06 +01:00 |
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3d5da905be
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ajout coffre
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2020-12-06 19:15:50 +01:00 |
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1ba6c89ba2
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r11
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2020-12-06 19:08:59 +01:00 |
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b3c996cc58
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
Surprise Dungeon.yyp
sprites/sTrou/sTrou.yy
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2020-12-06 19:03:44 +01:00 |
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ef3cd366ac
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rWin
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2020-12-06 19:00:27 +01:00 |
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a7f8016809
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Modification sprite et hitbox trouDetect
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2020-12-06 18:59:42 +01:00 |
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a9a93e8a6c
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Ajout sprite pour détection trou
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2020-12-06 18:46:42 +01:00 |
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d57e7fa9a6
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Changement arborescence sprite
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2020-12-06 18:46:31 +01:00 |
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e2b5225744
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Ajout d'un trou
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2020-12-06 18:43:24 +01:00 |
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2e0e64b97e
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-06 18:42:12 +01:00 |
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ff314eae3c
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Suppression code inutile
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2020-12-06 18:41:39 +01:00 |
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e4665c4d1a
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r11
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2020-12-06 18:37:38 +01:00 |
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772b3fcce5
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
Surprise Dungeon.yyp
rooms/r7/r7.yy
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2020-12-06 18:24:05 +01:00 |
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86bda350bc
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monster
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2020-12-06 18:23:30 +01:00 |
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4472db8523
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r11
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2020-12-06 18:20:29 +01:00 |
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078e212929
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ré&glages des confltis
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2020-12-06 18:16:32 +01:00 |
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714f7d9cd6
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
objects/oTransition/oTransition.yy
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2020-12-06 17:59:32 +01:00 |
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6ecd407aef
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conflit transition
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2020-12-06 17:57:27 +01:00 |
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5d2fc4f7f0
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arme et room finale
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2020-12-06 17:54:25 +01:00 |
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f8fbc29553
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final room
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2020-12-06 17:52:53 +01:00 |
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ce9e1efa89
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r6
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2020-12-06 17:39:05 +01:00 |
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b10eeb3956
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
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2020-12-06 17:29:04 +01:00 |
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39efb8c09f
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transition modifié
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2020-12-06 17:28:28 +01:00 |
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239add0c34
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rooms x555
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2020-12-06 17:27:28 +01:00 |
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8134191c10
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écran game over
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2020-12-06 17:05:26 +01:00 |
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f92fda29f9
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carte fonctionnelle
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2020-12-06 16:25:20 +01:00 |
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5206649374
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salles x2
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2020-12-06 16:21:23 +01:00 |
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eb57c2d7c9
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Modification code attaque
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2020-12-06 15:50:42 +01:00 |
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eb831d9778
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Ajout monstres et joueurs pour tests
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2020-12-06 15:50:27 +01:00 |
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c3325447c8
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Modification point central sprite blob
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2020-12-06 15:50:13 +01:00 |
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2a23798c85
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correction transition
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2020-12-06 14:59:53 +01:00 |
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8f2c476d6d
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rework des rooms
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2020-12-06 14:45:39 +01:00 |
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e674951e22
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objet transition
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2020-12-06 14:34:06 +01:00 |
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3c8e8dfd6a
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Ajout code animation lors attaque joueur
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2020-12-06 14:31:54 +01:00 |
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d6c4b3411c
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Modification ordre animation attaque joueur
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2020-12-06 14:31:42 +01:00 |
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54af0fd242
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Merge branch 'dev' of https://git.gnous.eu/RSV_Studio/Yogscast_Game_Jam_2020.git
Conflicts:
sprites/sPlayerAttackSlash/sPlayerAttackSlash.yy
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2020-12-06 14:13:53 +01:00 |
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de727a58ae
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2020-12-06 14:10:27 +01:00 |
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c3cec50772
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Patch bug attaque & remise du sprite d'attaque
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2020-12-06 14:09:19 +01:00 |
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